3D Grafik, Animation und Post-Production
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Anselm von Seherr - ThoßThe company name is only visible to registered members.RayFire Tool 1.43 released!
Liebe XING 3Dler:
We just released the highly anticipated update of our digital destruction plugin RayFire and would liek to suggest this as a possible news post on your website.
Feature list:
* NVidia PhysX Rigid Body support via RayFire user interface. Only 32 bit 3ds Max version. This means u can still use RayFire in a 64bit environment. Just no PhysX support then. TIP: Fracture and break in 32, shoot and render in 64
* NVidia PhysX Force Influence Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
* Interactive Demolition System.for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
* Reactor Rigid Body support via RayFire user interface.
* Fragmentation. Allows you to fragment geometry objects.
* Explosion. Allows you to realistically explode objects.
* Reactor Hit, Displace, and Holes Impact dformations for shooting.
* Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
* Instant Action. Allows you to shoot and explode without gun, manually defining all impact spots on impact object.
* Automatic update system. Checks for sorftware updates automaticly
New features in version 1.43:
* Voronoi Fragmentation types based on Voronoi diagram. Using Voronoi fragmentation types You can fragment objects uniformly, relative to Bomb, Impact point or You can use particle system to define fragments position.
* Fragmentation by Shapes. Allows You to fragment object using shapes. Also using new feature You able to create shapes from black and white maps. > OR: Use a B/W map like glas cracks to create a shape for fragmentation.
* Continuous fragmentation type. This new fragmentation type creates more glas-like chards and is ideal for window/ice shatters etc.
Check out
http://www.MirVadim.com for more info and Demo versions.
Demo version restrictions.
Demo Version:
Der reguläre Installer funktioniert 30mal wenn man keine Seriennummer eingibt!
Limitierungen:
- Simulationen sind nur bis Frame 150 möglich
- Maximales Fracturing ist 60 pro Objekt
Here You can find new free video tutorials:
http://www.mirvadim.com/index.php?id=tutorials
RayFire Tool 1.43 price is $285.
Demo Videos:
http://www.mirvadim.com/videos/rend/RayFirePhysX_BrandonRiza...
http://www.mirvadim.com/videos/rend/RF143_column_HD.mov
http://www.mirvadim.com/videos/rend/PxDemolition_2.mov
This post was modified on 09 Jan 2009 at 07:57 pm.- 09 Jan 2009, 7:56 pm
