Game Development
Posts 1-1 of 1
-
Thomas Lersch Premium MemberThe company name is only visible to registered members.Game Developer sucht Festanstellung: C&C4, Red Alert 3, Need for Speed, AS3, C++, C#, Unity3d etc.....
Guten Tag,
momentan suche ich über meinen internationalen Recruiting-Service für diesen Entwickler eine Festanstellung.
Career Summary
I’m a game developer with over 5 years of experience working on video games and leading teams in challenging, fast-paced environments. I worked on C&C4, Red Alert 3, Need for Speed World Online and UI Core Tech Team at EA Tiburon for games like Madden, Tiger Woods and MMA.
My latest game is an action multiplayer game for the iPad made with Unity3d called S.U.B – Steampunk Underwater Battles.
I’m proficient with C++, C#, Unity3d, AS2/3 and several frameworks. I’m very passionate about video games development and the game industry. My objective is to help build profitable interactive entertainment.
Summary of Qualifications
AS 2 / 3
C++
C#
Unity3d
Gameplay Programming
UI Development
Tools Development
Career Summary
Sandstorm Interactive January 2011 - Present
Engineer – Creative
Worked as a game designer and programmer for S.U.B – Steampunk Underwater Submarines. A casual action-multiplayer game for the iPad and a single player version for the iPhone. Made with Unity3d.
http://www.sandstormi.com/sub
Globant, Buenos Aires June 2010 – December 2010
Software Engineer for Globant
Worked on two prototypes for a new game division within the company. Developed an iOS shooter game and a third person puzzle/action game. Both were made with Unity3D. Led a team of artists, developers and designers through both projects.
Electronic Arts, Orlando May 2009 – June 2010
Software Engineer for Electronic Arts – EA Tiburon
UI Core Team is the central team in charge of maintaining and expanding the UI solution for all NextGen Tiburon Games. It also supports several other EA studios that use the same solution. This involves tools, pipelines, frameworks, packages, etc. This technology made possible to use flash authored content run in console games, similar to what Scaleform does but in-house. Specially provide technology for Madden, Tiger Woods, NCAA and MMA. Other studios would consult us too since our tech was used widely across the company.
Bei Interesse den Bewerber und meine Konditionen kennen zu lernen freue ich mich von ihnen zu hören.
Zur Zeit befinde ich mich in den USA und bin nur über Mail erreichbar!
Sollten Sie in Zukunft keine weiteren Mails von mir mehr erhalten möchten reicht eine kurze Nachricht.
Thomas Lersch
Geschäftsführer
--
BÜRO LERSCH
c/o MBE - Postfach 116
Grünberger Str. 17
10243 Berlin
Mail: thomas@buerolersch.de
Web:
http://www.buerolersch.de
Save bytes, save energy - quit Facebook!
- 20 Nov 2011, 7:05 pm
