Arup J. Paul
Inhaber, IoT Strategy Consultant specializing in Go To Market and commercialization, independent strategy consulting
Hamburg, Deutschland
Werdegang
Berufserfahrung von Arup J. Paul
Bis heute 9 Jahre und 4 Monate, seit Jan. 2015
IoT Strategy Consultant specializing in Go To Market and commercialization
independent strategy consulting
1 Jahr und 6 Monate, Juli 2013 - Dez. 2014
Strategy & Digital Marketing Consultant – Interactive Entertainment (contractor)
NXP Semiconductor
2 Jahre und 1 Monat, Juni 2011 - Juni 2013
Online Marketing Director
Silver Style Studios GmbH
RESPONSIBILITIES & DUTIES -Developing global marketing strategy -Analyzing and conducting market research data to define brand positioning, as well as monitoring competitive activity and identify consumer profiles. -Creating and managing global social media marketing strategy for the brand as well as for the company. -Assessing potential strategic alliances to increase acquisition and extend the brand’s life-cycle. -Accountable for overall management of brand marketing assets.
2 Jahre und 1 Monat, Mai 2009 - Mai 2011
Creative Director
www.aeriagames.com
Solely responsible for overall visual presence of Aeria Games in Europe as well as partly for North and South America. Liaise closely with marketing director and producers to work out new exciting strategy to keep-up game promotion.
8 Monate, Sep. 2008 - Apr. 2009
Brand developer
www.aeriagames.com
responsible for over all branding of Aeria games as one of the leading online free to play gaming portal..launch different MMORPG within targeted market. Research about the evolving market and trying to get the sense of our competitor’s performance and their branding.
3 Jahre und 2 Monate, Juli 2005 - Aug. 2008
Character Animator / Painter / portrait Artist
Computer games Art and Media
* Worked as an independent painter. Passionate Portrait painter, done numerous face portraits with all the different media. * Provided customized character animation solution to Game developer all over Germany. Built, design advance facial and full body rigged for custom character control to facilitate naturalistic character animation. * Design and implementing character animation pipeline solution for PC Games with MOCAP data in integration on Autodesk Motionbuilder and HumanIK
8 Monate, Nov. 2004 - Juni 2005
VFX ANIMATOR
RAINBOW SRL, LORETO, ITALY
working mainly with ParticleIllusion to Create FX
Ausbildung von Arup J. Paul
Bis heute 22 Jahre und 4 Monate, seit 2002
3D Studio Max Online
Brainbench Inc., USA
3D Studio Max online
2 Jahre und 3 Monate, Aug. 1999 - Okt. 2001
Diploma in Multimedia
Star Computer Education
Character Animation
3 Jahre und 3 Monate, Juni 1998 - Aug. 2001
Fine Arts
Birla Academy, Calcutta, India
European classical art..
Sprachen
Englisch
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