Kay Delventhal
B.Eng., Dipl.Ing.
Supervisor & Director(The company name is only visible to registered members)
- 10435 Berlin
- Germany
Personal information
- Haves
- • Look development: I have a trained eye for color, camera, animation and editing work _____ • Management: Thanks to my extensive production experience I have a well-founded knowledge of planning, structuring and leading successful productions. _____ • Problem solving: Over the years I developed a very good instinct for technological and creative solutions for the daily production problems _____ • Artist: I consider myself a generalist with an emphasis towards camera work, modeling and layout as well as look and color related trades like shading, rendering and compositing
- Organizations
- More information: www.delventhal.com
Professional experience (20 years)
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Nov 2008
- present
(3 years, 7 months)
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(Only visible for registered members)
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Nov 2008
- present
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Jun 2006
- Oct 2008
(2 years, 5 months)
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Toons 'n' Tales Filmproduktion GmbH, http://www.toons-n-tales.com/jaspermovie/index.htm
Industry: Motion Pictures
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Jun 2006
- Oct 2008
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Jun 1992
- May 2006
(14 years)
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Kay delventhal VFX Supervison, http://www.linkedin.com/in/kaydelventhal
Industry: Motion Pictures, Film, TV, Post-Production
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Jun 1992
- May 2006
- Employment status
- Entrepreneur
Educational background
- Languages
- German, English
About me
Summary
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I am working in feature film and commercials since 1992. After graduation I shifted occupation and worked as an Alias PowerAnimator trainer and moving from there into CGI and VFX for commercials and TV.
In 1996 I joined Accom Inc. where I helped to build the first Virtual Studio for the BBC. In 1997 I joined the High-Tech-Center Babelsberg to help building up the traditional Babelsberg Film Studios with focus on CGI and VFX for feature film.
Turning freelance in 1999 I worked as a VFX Supervisor and Digital Artist. I focused on CG animated feature film. Which led 2006 into the position of CGI- and Co-Director at Toons‘n’Tales for the feature film “Jasper - Journey to the End of the World”. Starting in 2009 I worked on a variety of stereoscopic productions (S3D).
I was born Oct. 18, 1965 in Hamburg, Germany and speak German (native) and English (fluent).
Specialties
• Look development: I have a trained eye for color, camera, animation and editing work
• Management: Thanks to my extensive production experience I have a well-founded knowledge of planning, structuring and leading successful productions.
• Problem solving: Over the years I developed a very good instinct for technological and creative solutions for the daily production problems
• Artist: I consider myself a generalist with an emphasis towards camera work, modeling and layout as well as look and color related trades like shading, rendering and compositing
Supervisor
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As a Supervisor I not only feel very comfortable with creative leadership but I can also build on deep technical understanding of workflows and processes, coupled with a good instinct for anticipating the problems before they arise. Of course not all problems can be foreseen, so over time I have become skilled in dealing with daily problems in an efficient and sustainable manner. I have a well-founded knowledge base due to my extensive production experience which includes several successful CGI and VFX productions, among them a variety of stereoscopic productions (3DS) where I served as CG-Supervisor and DoP.
Specialties
• Management: Thanks to my extensive production experience I have a well-founded knowledge of planning, structuring and leading successful productions.
• Problem solving: Over the years I have developed a very good instinct for technical and creative solutions for the daily production problems.
• Stereoscopic: I know the conversion process (2D->S3D) as well as 3DS camera setups. I did 3DS productions from layout to compositing.
Artist
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As an Artist I work with Maya and various compositing tools.
Specialties
• Look development: I have a trained eye for color, camera, animation and editing work.
• As Artist: I consider myself a generalist with an emphasis on camera work, modeling and layout as well as look and color related areas like shading, lighting, rendering and compositing.
Skills
• Camera work & Digital Layout (Previs)
• Modeling
• Animation (none-character and technical)
• Texturing & Shading
• Lighting & Rendering
• Compositing & FX
Tools
• 3D: Maya, MEL and Python
• 2D: flame, shake, combustion and Nuke
Director
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Over the years as an Artist and Supervisor I picked up many skills and learned about timing, story and look and eventually was ask to direct. So in the past years I had the opportunity to work as a Director for some smaller productions and to be Co-Director on the feature film "Jasper".
I have in-depth understanding of the workflow and the possibilities of the tools in CG. I got well a trained eye for color-, camera-, animation- and editing-work.
Director Filmography
CGI-Director "School for Vampires" Film Teaser 3' 2010
Director "Of Hares and Hedgehogs" Film Trailer 3' 2009
Director "AgentW" for East-German Sparkasse Commercial 2' 2009
CO-Director "Jasper - Journey to the End of the World" Feature Film 82' 2008
Director "Pablo - the little red fox" Film Trailer 3' 2008
Pipeline
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I worked on a good many productions where I either was part of the implementation process of the pipeline. Or I was responsible for the whole production and therefore had a leading role in the design and set up of the pipeline and the production management.
• Pipeline Generally: I design, plan and integrate pipelines and provide workflow and process definition as well as database creation and integration. This is either done on customers' in-house resources (programmer and code) or with the help of external tools and programmers. I also created pipeline workflows for CGI, VFX and stereoscopic productions.
• Milestone Pipeline: The feature film “Jasper - Journey to the End of the World”. Where five companies, in three countries and six cities had to work together. I designed a pipeline where all the data was hosted on a central server and the data and task transfer was handled by pipeline tools and via our database that we developed ourselves.
• Maya Pipeline: I have a tools-set which allows me to set up a simple but fully functional Maya pipeline in about a month. This pipeline will supply a GUI for asset and shot management, file history, publishing and file locking. I also provide work-stage and process definition. The Maya pipeline uses geometry caching to transfer animation to rendering. And can have semi automatic render file creation. It will also include a simple task management tool and a Python connection to Nuke. The setup can also deal with stereoscopic productions. The pipeline will be setup in MEL and Python. An optional integration of SQLite DB is possible.
Specialties
• Database: Excel, Filemaker, Shotgun, Entity-Relationship-Modeling and SQL
• Scripting: MEL, Python and SQLite
Professional Experience
Oct 2010 - current Consultant @ The Animation Workshop, Viborg DK
- General consulting on project structure and pipeline issues.
Sep 2010 - Oct 2010 Lecturer & Teacher @ The Animation Workshop, Viborg DK
- CG-Supervision for the TAW CGA08 commercial project.
- Lecture: "Feature Film 'Jasper' - Pipeline Tools and Structure"
- Lecture: "Wishful Thinking - Communication in Digital Film Production"
Aug 2010 - Oct 2010 Stereoscopic Supervisor @ mediacontentfactory + vfx, Berlin GER
- S3D supervision for film trailer: "Die Räuber" (aka “The Robbers”)
Apr 2010 - Jul 2010 CG-Supervisor & Stereoscopic Supervisor @ Rabbix VFX, Weimar GER
- Supervision for film trailer: "School for Vampires" (S3D)
Feb 2010 - Mar 2010 VFX-Supervisor @ tvt.film + vfx, Frankfurt GER
- Set supervision for feature film: "Hidden" (aka “Darkness”)
Nov 2009 - Feb 2010 VFX-Supervisor @ Rabbix VFX, Weimar GER
- Supervision for Stop-Motion feature film: "Sandmann and the lost Sand of Dreams"
May 2009 - Oct 2009 Director (& CG-Supervisor) @ Toons'n'Tales, Hamburg GER
- Look development for feature film trailer: "Of Hares and Hedgehogs" (S3D)
Feb 2009 – Apr 2009 Director (& CG-Supervisor) @ 4me Film Studios, Weimar GER
- CG animated cinema spot: "AgentW" for “Sparkassen Dachverband” (Bank)
Nov 2008 – Jan 2009 CG-Supervisor @ 4me Film Studios, Weimar GER
- CG animated image film: "manage_m" for “Lufthansa Technik”
Jun 2006 - Oct 2008 Co-Director & CGI-Director @ Toons'N'Tales, Hamburg GER
- CG animated feature film: "Jasper - and the Journey to the End of the World"
Feb 2006 - May 2006 VFX Supervisor & Artist @ Various Companies
- Compositing and 3D for commercials
- “Red Dot” Award for Audi-TV-Tack (@ Metaphrenie/Berlin)
May 2003 - Jan 2006 Digital Artist @ Berlin Film Company (BFC), Berlin GER
- Shake compositor for CG feature film: "Happily N'Ever After"
- Lead Modeler for CG feature film: "Happily N'Ever After"
- Lead Compositor for animated TV series: "BoomCrew"
- Lead Compositor for animated TV series: "Mission Odyssey"
Jun 1999 — May 2003 VFX Supervisor & Artist @ Various Companies
Koppfilm, Elektrofilm, TVT, Das Werk, Condor, VCC, UFA, (cont.)
- VFX Supervising for feature film: “17. Juni”, “Polly Blues Eyes”, “Prüfstand VII”, (cont.)
- Compositing and CG for commercials and feature film: “Fuehrer EX”, “House of the Dead”, “Der Verleger”, (cont.)
Oct 1997 — May 1999 Digital Artist & VFX Supervisor @ company b, Babelsberg GER
- Compositing and 3D for commercials and feature film
Jan 1996 — Sep 1997 Virtual Studio Specialist @ Accom Inc., London UK
- Setup of 1st Virtual Studio for BBC (London)
- Various TV productions
Dec 1994 — Dec 1995 Artist & Virtual Studio Specialist @ VAP GmbH, Hamburg GER
- Various TV productions and commercials
- Part of world premier of Virtual Studios
Jun 1992 — Nov 1994 IT Manager & Artist, @ Media Factory, Hamburg GER
- Trainer for Alias PowerAinmator
- Setup of SGI IRIX/Multi-CPU systems
- Work on various productions
Education
1991 — 1992 B. Eng.(Hons) @ University of Portsmouth, UK
Control Engineering
1986 — 1992 Dipl. Ing. @ HAW - Hochschule für Angewandte Wissenschaften Hamburg
Datentechnik
1984 — 1985 Apprenticeship / Berufsausbildung
Informationselektroniker (Hamburg, Germany)
1982 — 1984 Apprenticeship / Berufsausbildung
Nachrichtengerätemechaniker (Hamburg, Germany)
Contact
Kay Delventhal
Schwedter Str. 224
10435 Berlin | Germany
Mobile: +49(0)172 305 13 20
Email: vfx@delventhal.com
Skype: kay.delventhal
Director | Reel 2009:
Artist | Supervisor Reel 2009:
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