Prof. Markus Weilguny

Inhaber, Action Director, FightingForFilm.com

Vienna, Österreich

Fähigkeiten und Kenntnisse

Full-Service Media Solutions
Film Directing
Post Production Supervision
Media Training
Stunt Coordination
Action
Cinematography
Film
"Freelaxing.com" Network of Professionals
Personal Training
Trainer
"Yamas.org" Trainer Network
Film Weapons
Color Grading Studio
Visual Effects
Special Effects
Pyrotechnics
Compositing
Color Correction
Film production
Advertising
Stunts
Post Production
Safety
Teaching
Motion Capture

Werdegang

Berufserfahrung von Markus Weilguny

  • Bis heute 5 Jahre und 9 Monate, seit Aug. 2018

    Professor

    HTL Spengergasse

    for Film, Animation and 3D

  • Bis heute 6 Jahre, seit Mai 2018

    Chief Executive Officer (CEO)

    Hosn.at – Agent Suits

    Hosn bring movement and spontaneity to global business. Our range of suit trousers and jackets complement your style without compromising on freedom.

  • Bis heute 13 Jahre und 6 Monate, seit Nov. 2010

    Trainer

    Yamas
  • Bis heute 14 Jahre und 3 Monate, seit Feb. 2010

    Action Director

    FightingForFilm.com

  • Bis heute 16 Jahre und 9 Monate, seit Aug. 2007

    Director

    Aroma Film Services Co Ltd

    We deliver full-service media solutions for businesses with focus on communicating innovative ideas. Clients include: VW, Disney, Benetton, A1..

  • 12 Jahre und 10 Monate, Okt. 2007 - Juli 2020

    Instructor for real-time 3D Content Creation

    University of Technology Vienna - Institute for Computer Graphics

    The yearly "Maya Kurs" offers basic to intermediate production know-how, with topics ranging from real-time content creation to in-game cinematics.

  • 6 Jahre und 9 Monate, Nov. 2010 - Juli 2017

    Instructor for Compositing & Color Grading

    SAE

    Teaching basic to intermediate 2D and 3D compositing

  • 1 Jahr und 1 Monat, Feb. 2016 - Feb. 2017

    Video Director

    IO Interactive

  • 2 Jahre und 5 Monate, Nov. 2013 - März 2016

    Innovative Learning Research Project

    Isy

    A collaborative industry research project to develop a framework for structuring content in a learning-friendly manner. Funded by Wirtschaftsagentur Wien

  • 7 Jahre, Jan. 2008 - Dez. 2014

    Editor (Fiction, News)

    Puls 4

  • 2 Jahre und 3 Monate, Okt. 2009 - Dez. 2011

    Lecturer for Maya

    UAS Technikum Vienna

    Teaching "Introduction to 3D" to Master students in the Game Engineering course.

  • 11 Monate, Sep. 2010 - Juli 2011

    Head of Arts & Animation

    SAE & Interactive Media Academy

    Instructor for real-time 3D art and responsible for the curriculum. The IMA was integrated into SAE in 2010.

  • 1 Jahr und 5 Monate, Nov. 2009 - März 2011

    Stereo 3D Industry Research Project

    Markus Weilguny

    A collaborative industry research project to further enhance the post production workflow for stereo 3D videos. Funded by Wirtschaftsagentur Wien

  • 4 Monate, März 2010 - Juni 2010

    Lecturer for Real-Time Arts

    Danube University Krems & Interactive Media Academy

    Instructor for real-time 3D art and responsible for the curriculum. The IMA was integrated into SAE in 2010.

  • 2 Jahre und 7 Monate, Sep. 2007 - März 2010

    Video Technician

    Cinecom

    Cross-Coding and QA of Cinema Commercials

  • 1 Jahr und 11 Monate, März 2008 - Jan. 2010

    Instructor for Real-Time Art & Animation

    Games College

    Instructor for real-time 3D art and responsible for the curriculum. The Games College was integrated into IMA in 2010.

  • 3 Jahre und 1 Monat, März 2004 - März 2007

    Live Audio Technician

    Circled Cube

  • 1 Monat, Okt. 2006 - Okt. 2006

    Cameraman

    ORF

    Project-based cameraman and editor for short documentaries.

  • 2 Jahre und 6 Monate, Feb. 2004 - Juli 2006

    Maya Instructor

    University of Applied Sciences Hagenberg

    Teaching Maya at University to students in the 2nd and 4th year of studies.

  • 1 Monat, Juli 2005 - Juli 2005

    Game and Interactive Design

    Fabrica (Benetton Group)

    Developing game-designs for interactive installations in benetton stores and for art exhibitions.

Ausbildung von Markus Weilguny

  • 1 Jahr und 10 Monate, Okt. 2004 - Juli 2006

    Digital Media

    Upper Austria University of Applied Sciences Hagenberg for Digital Media

    Post Production and Animation

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

Interessen

Media
Teaching
Movement

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