Nils Hofmeister
Angestellt, Vice President Technology, XING - part of NEW WORK SE
Hamburg, Deutschland
Werdegang
Berufserfahrung von Nils Hofmeister
Responsible for the technology of the XING paltform
Responsible for all technical efforts at XING related to content, e.g. publishing, editorial and user-generated. Includes social features and video. Scope is agile cross-platform development, including data, backend, web frontend, iOS and Android clients. Covered by 7 teams across 2 locations (Hamburg & Porto) consisting of ca 50 engineers.
Responsible for engineers involved with News-related features: industry news, partner news pages, editorial. Includes Ruby on Rails backend, web frontend, iOS and Android clients and QA. Responsible for 2 teams, consisting of up to 20 engineers. First experience with remote & cross-location work gathered (Hamburg + Porto).
2 Jahre und 8 Monate, Aug. 2012 - März 2015
Head of Development - Corporate Services
Bigpoint GmbH
Responsible for different teams providing value to the entire business. Covers Release Engineering, Test Automation, IT Security, Finance Systems (SAP) and Big Data.
1 Jahr und 11 Monate, Sep. 2010 - Juli 2012
Lead Integration Architect
Bigpoint GmbH
Lead of release engineering team. Optimization of development processes. Improvement of continuous integration and continuous delivery toolchain. Development of tools and processes for improving agile workflows. Coaching and internal support.
1 Jahr und 2 Monate, Juli 2009 - Aug. 2010
Software Developer
Ticking Bomb Games GmbH
Development of browser-based MMO-games. Lead programmer, system design & implementation, build processes and deployment. Working with different stacks and languages: LAMP, C#/Unity, C++, Java. Processes based on Scrum.
Lead of "Competence Center Immersive". 3D user interfaces and immersive VR. Project lead, technical lead, system design and implementation. Responsible for VR lab, HW/SW installation and maintenance. Customer demos. On-site support for large-scale industrial VR installations. Technical consulting. When I was working there, the company was called RTT AG - it was renamed to Dassault Systèmes 3DEXCITE after acquisition by Dassault)
Wrote my diploma thesis based on a real-world project: introducing interactive 3D manipulation in RTT DeltaGen, which was an interesting challenge since it was a CORBA-based distributed system with fully customizable screen geometries. Stack was Microsoft/Visual Studio, C++, OpenGL, OpenSceneGraph - later NVSG. When I was working there, the company was called RTT AG - it was renamed to Dassault Systèmes 3DEXCITE after acquisition by Dassault)
Working on different VR/AR projects including contributions to ARVIKA EU project. Development environment was based on Windows, C++, OpenGL, ARToolKit.
5 Monate, März 2002 - Juli 2002
Intern
Base System GmbH
Working on web-based configurators supported by custom backoffice solutions. Tools were based on C++ and Visual Basic, web development was based on ASP and MS SQL.
5 Monate, Apr. 2000 - Aug. 2000
Intern
QXL AG
Web development at the peak of the .com bubble. Dreamweaver, Frontpage, plain html + JavaScript.
Ausbildung von Nils Hofmeister
4 Jahre und 7 Monate, Okt. 2000 - Apr. 2005
Medieninformatik
Hochschule Harz
6 Monate, Okt. 1999 - März 2000
Medieninformatik
Fachhochschule Wedel
Sprachen
Deutsch
Muttersprache
Englisch
Fließend