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Gaming Simulators market is expected to grow from US$ 3831.5 Mn in 2017 to US$ 7562.1 Mn by 2025 at a CAGR of 10.2% between 2017 and 2025.
The gaming simulators serves two different types of end-users which are entertainment industry, and education & training industry. Increasing collaboration of the companies in the gaming simulators with the companies in the entertainment industry is providing significant opportunities for the companies of gaming simulators to increase the market share in the regions. Inclusion of 360 degree cameras in the gaming simulators as well as increasing adoption of flight simulators are the emerging trends in the market in the coming years.