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Computer Vision is a key ingredient in developing great virtual reality technology. We are currently seeking exceptional engineers with a proven track record in a computer vision (e.g., segmentation, detection, recognition, tracking, SLAM, visual-inertial odometry, structure from motion and/or 3D reconstruction) to join our Computer Vision team in Zürich.
As a computer vision engineer at Oculus, you'll be solving challenges at the forefront of computer vision that transform virtual reality from dream to reality. We're looking for a creative engineer to usher in the next era of human-computer interaction by solving hard and exciting computer vision problems. The position requires a PhD or Master in computer science, robotics, computer engineering, or similar areas, and a strong background in software development, modeling, analysis, and system building.
  • Develop creative computer vision and tracking software for a variety of Oculus products
  • Plan and execute cutting-edge research to advance Oculus product development
  • Develop novel real-time 3D scene reconstruction techniques and delivering accurate visual odometry systems
  • Apply machine learning to computer vision problems
  • Perform research that enables modeling and tracking the human body
  • Research and prototype techniques and algorithms for object detection and recognition
  • Develop robust software for integrating multiple sensors and tracking systems
  • Collaborate with HW and SW engineers to develop prototype solutions for tracking, detection and modeling

Minimum Qualifications

  • Currently has or is in the process of obtaining a PhD or Maters degree in the field of Computer Vision, Machine Learning, Computer Graphics, Robotics or similar
  • Must be able to start employment on or after January 1, 2019
  • 2+ years experience with computer vision – specifically real-time tracking (e.g. of objects, hands, bodies, faces) or 3D reconstruction
  • 2+ years of experience engineering in C++
  • Experience with computer vision/machine learning libraries such as OpenCV, Matlab, or Torch
  • Knowledge in machine learning, Bayesian filtering, information theory, or 3D geometry
  • Prototyping skills
  • Interpersonal skills: cross-group and cross-culture collaboration
  • Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment

Preferred Qualifications

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