Cody Stebbins
Abschluss: BS, University of Washington
Seattle, Vereinigte Staaten
Werdegang
Berufserfahrung von Cody Stebbins
Bis heute 11 Jahre und 5 Monate, seit Jan. 2013
Assistant Researcher
University of Washington Information School
I worked on the ItemMirror specification with the Keeping Found Things Found research project. (http://kftf.ischool.washington.edu/xooml.html). Implemented object oriented programs based on the ItemMirror specification using JavaScript to help developers build third party tools on top of ItemMirror. I was the lead developer who established the project's conventions of architecture, testing, and documentation.
9 Monate, Sep. 2012 - Mai 2013
Software Engineering Intern
PEAK6 Investments LP
I worked on the WeSeed platform, http://www.weseed.com/, focusing on maintenance and performance optimizations in Java and Ruby on Rails. WeSeed is a large scale complex financial trading application with a large demand from daily users. Identified problems by prioritizing and creating issues from client complaints, bug reports, and performance bottlenecks. Solved problems by refactoring existing code for performance and reliability. Communicated tests for patches to quality assurance and scheduled release
1 Jahr und 2 Monate, Feb. 2012 - März 2013
Web Development Instructor & Instructional Technology Developer
University of Washingtion Information Technology
I developed internal instructional technology applications for iTeam staff using Python and Django. Along with development I also evaluated and designed the software architecture for various University of Washington web applications per request from other departments. Consulting with clients about their software projects allowed me to develop strong communication skills. I also taught modern web development technologies to University of Washington staff and students.
3 Monate, Juni 2012 - Aug. 2012
Software Engineering Intern
PopShops.com
I developed web applications with Ruby on Rails and Java to crowdsource e-commerce data collection and refinement. In charge of making decisions on software architecture and user experience. In addition I also developed big data processing tools to handle large e-commerce data sets. To accomplish that I worked closely with a team of developers to incorporate the existing production APIs powering PopShops.com into the big data tools.
4 Monate, Juni 2011 - Sep. 2011
Software Engineering Intern
SmiteWorks USA, LLC
I designed and created support applications in C++ and C# for the main SmiteWorks product user base. To do that I iterated on user feedback through several release cycles to designing, implementing, and testing the architecture and user experience. In order to integrate third party data formats and APIs I worked closely with third party developers. At a nationally renown gaming convention called GenCon I represented the company as a public figure. Released two products used currently to create and import co
Ausbildung von Cody Stebbins
2011 - 2015
Informatics & Mathematics
University of Washington
Sprachen
Englisch
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