Ivo Cunha

Angestellt, Senior Game QA Tester, Bigpoint GmbH

Porto, Portugal

Fähigkeiten und Kenntnisse

Game Design
Game Production
Game Testing
3D
Creativity
Mechatronics
Flexibility
Utility Software
Organization
Communication
Teamwork
Robotics
Foreign Languages
History
Unity 3D
Blender
3D Modeling
Level Design
Game Maker
Game Development
Animation
Creative Writing
Drawing
Creative Solutions
Image Editing
Rigging
Texturing
Rendering
Microsoft Office
Visual Studio
Adobe Creative Suite
3D Studio Max
Unreal Engine 3
Autodesk Software
Mastercam
SolidWorks
Qt Creator
C
C#
C++
GML
Java
JavaScript
HTML5
XHTML
CSS3
Concepts
Mockups

Werdegang

Berufserfahrung von Ivo Cunha

  • Bis heute 8 Jahre und 5 Monate, seit Jan. 2016

    Senior Game QA Tester

    Bigpoint GmbH

    Promoted from: Game QA Tester

  • 1 Jahr, Jan. 2015 - Dez. 2015

    3D-Artist

    Sword Health

  • 1 Jahr, Jan. 2014 - Dez. 2014

    Lead Game Designer

    Pokermania GmbH

    Game Design (iOS and Android); Game Prototyping; 2D; Documentation; Backend.

  • 1 Jahr und 8 Monate, Mai 2013 - Dez. 2014

    Game Tester & QA

    Pokermania GmbH

    Game Testing (Web; iOS; Android); Quality Assurance; Programming test-cases and scenarios; Provide testing at development; Translation and implementation in Portuguese and Spanish; Backend.

  • 3 Jahre und 3 Monate, Apr. 2010 - Juni 2013

    Freelancer

    Ivo Cunha - Games & Designs

    Develop pretended core game design and innovative Level design; Overall Project Management; Programming; Storyboard drawing; 3D; Producing visuals; Defining game assets, setting milestones and executing general design assignments; Synching animations; Motion-capture.

  • 7 Monate, Jan. 2009 - Juli 2009

    Mechatronics Technician

    Tegopi S.A.

    Mechanics; Electricity; Electronics; Pneumatic; Hydraulics; Technical Drawing; Data processing; Quality control; CNC programming; Metal-heavy machinery; Wind towers production and assembly.

Ausbildung von Ivo Cunha

  • 5 Monate, Okt. 2012 - Feb. 2013

    Computer Engineering

    Instituto Politécnico de Bragança - ESTIG

    Object Oriented Programming

  • 8 Monate, Okt. 2012 - Mai 2013

    Arts & Design

    Instituto Politécnico de Bragança - ESE

    Painting; Modeling and Sculpturing; Electro technology; Artistic Heritage; Research in Arts; Mechanics of Materials and Equipment’s

  • 2 Jahre und 9 Monate, Okt. 2009 - Juni 2012

    Digital Game Design

    Instituto Politécnico de Bragança - ESACT

    Nonlinear Narrative; 2D Animation; 3D Design; Picture; Video & Motion Capture; Digital Architecture; Character Creation and Development; Creative Writing for Games; Motion Design; 3D Animation; Game Engines; Project Management and Production Games; Visual Effects; Audio; Games Analysis and Criticism

  • 2 Jahre und 11 Monate, Sep. 2006 - Juli 2009

    Mechatronics Technician

    Escola Profissional de Gaia

    Information Technology and Communication; Electricity and Electronics; Mechatronics Technologies; Applications of Mechatronics; Technical Drawing; Vocational Aptitude Test: Self-Storage; Insternship: Tegopi

Sprachen

  • Portugiesisch

    Muttersprache

  • Englisch

    Fließend

  • Spanisch

    Gut

  • Deutsch

    Gut

  • Französisch

    Grundlagen

  • Italienisch

    Grundlagen

Interessen

Technology
Games
Music
History

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