Matthias Schiemann
Selbstständig, Matchmove/Layout Artist, RISE | Visual Effects Studios
Berlin, Deutschland
Werdegang
Berufserfahrung von Matthias Schiemann
Bis heute 5 Jahre, seit Juni 2019
Matchmove/Layout Artist
RISE | Visual Effects Studios
10 Monate, Sep. 2018 - Juni 2019
Matchmove/Layout Artist
Trixter Film GmbH
fixed & dynamic lens calibration, camera tracking, object tracking, lidar lineup, geometry lineup, 3D Rotomation, scene geometry reconstruction, technical layout Captain Marvel Brightburn Sonic Kangaroo Chronicles Rocca verändert die Welt
3 Monate, Juli 2018 - Sep. 2018
Matchmove/Layout Artist
RISE | Visual Effects Studios
lens calibration, camera tracking, object tracking, lidar lineup, geometry lineup, technical layout Captain Marvel
2 Monate, Juni 2018 - Juli 2018
Matchmove/Layout Artist
Trixter Film GmbH
fixed & dynamic lens calibration, camera tracking, object tracking, lidar lineup, geometry lineup, 3D Rotomation, scene geometry reconstruction, technical layout Brightburn
interior+exterior automotive scenes, lighting, rendering, look development, scene assembly, layout, mapping, shading, rendering prep Mercedes Benz Maserati Audi Wei Ma
2 Monate, Jan. 2018 - Feb. 2018
Matchmove/Layout Artist
Chimney Deutschland GmbH
fixed & dynamic lens calibration, camera tracking, object tracking, lidar lineup, geometry lineup, scene geometry reconstruction, 3D Rotomation, technical layout Pettersson und Findus 3
7 Monate, Apr. 2017 - Okt. 2017
Matchmove/Layout Artist
Trixter Film GmbH
lens calibration, camera tracking, object tracking, lidar lineup, scene geometry reconstruction, technical layout Jim Button Thor Ragnarok Black Panther Berlin Station Fear the Walking Dead
3 Monate, Nov. 2016 - Jan. 2017
Matchmove/Animation Artist
Mimic Productions GmbH
object tracking, geometry tracking, facial mocap cleanup, facial amimation head tracking & facial animation for face replacement Hit-Parade
6 Monate, Juni 2016 - Nov. 2016
CG Generalist/Cinematic Artist
Phantom 8 Studio
planing cinematics, storyboarding, cutscene assemble, cutscene editing, ue4 sequencer, lighting, postprocessing, cinematic layout
6 Monate, Dez. 2015 - Mai 2016
Sculpting/Photogrammetry Artist
TWINKIND GmbH
photogrammetry, structured light, image-based asset creation, 3D scan, scan postproduction, human full-body scan, digital sculpting, texture painting, projection painting, delighting
Ausbildung von Matthias Schiemann
1 Jahr und 6 Monate, Apr. 2013 - Sep. 2014
Game Art & 3D Animation
SAE Berlin
3 Jahre und 1 Monat, Sep. 2008 - Sep. 2011
audio visual Media Designer
Oculus Film
2 Jahre und 1 Monat, Sep. 2005 - Sep. 2007
Gestaltung, Kunst und Medien
OSZ Farbtechnik und Raumgestaltung
Sprachen
Deutsch
Muttersprache
Englisch
Gut
Polnisch
Fließend