Michael Kranz

Angestellt, Software Development Engineer, Microsoft

Issaquah, Vereinigte Staaten

Fähigkeiten und Kenntnisse

Experience in
Actionscript
Adobe Flex
Adobe Air
Objective-C
iPhone
Java
OpenGL
J2EE
SQL
PostgreSQL
mySQL
Oracle(OO)
Python
QT
SOAP
.Net Stack
C#

Werdegang

Berufserfahrung von Michael Kranz

  • Bis heute 10 Jahre und 2 Monate, seit Mai 2014

    Software Development Engineer

    Microsoft

  • 2 Jahre und 8 Monate, Okt. 2011 - Mai 2014

    Premier Field Engineer

    Microsoft Deutschland GmbH
  • 9 Monate, Juni 2011 - Feb. 2012

    Freelancer

    AdamasVision

    Several internal/external iPhone-related projects

  • 10 Monate, Jan. 2010 - Okt. 2010

    Freelancer

    BTZ Rohr-Kloster

    - design and implementation of a databased application (PostgreSQL, C++/Qt) - web-based frontend for database administration and analysis (Java, Groovy, Tomcat, Grails)

  • 5 Monate, März 2010 - Juli 2010

    Intern - iPhone Development

    Extentia Information Technology Pvt. Ltd.

    Although applied for an internship I quickly found myself as a full-fledged team member. During the internship I maintained several existing iPhone and iPad application, and also developed new applications completely from scratch. Therefore I worked closely with our customers, the other developers and our internal graphics and business team.

  • 3 Monate, Jan. 2008 - März 2008

    Student Intern

    IBM Deutschland Research & Development GmbH

    During my Bachelor studies I did an internship at the R&D department of IBM Germany. My tasks in that three months were: - reading upon a new technology (RAP) - prototyping with this technology in different scenarios - converting an existing application to the new technology - documentation and presentation of the results

Ausbildung von Michael Kranz

  • 5 Monate, Nov. 2010 - März 2011

    Computer Science

    Konkuk University, Seoul (ROK)

    Remote Tabletop Collaboration

  • 2 Jahre und 11 Monate, Okt. 2008 - Aug. 2011

    Computer Science

    RheinMain University of Applied Sciences, Wiesbaden

    Visualization, Mixed-Reality, Mobile Development, Human Computer Interaction

  • 3 Jahre, Okt. 2005 - Sep. 2008

    Media Informatics - Computer Science and Media

    University of Applied Sciences, Wiesbaden

    Java,C++, multimedia Design & Interaction Bachelor-Thesis: Parallelisierung eines A*-Algorithmus für einen Cell-Prozessor: Konzeption und Umsetzung auf einer Sony Playstation 3

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

Interessen

Football and any other kind of team sport
Cycling
Programming
New Technologies - especially in the field of human machine interaction (multi-touch
z-Cam
..)
Gaming

21 Mio. XING Mitglieder, von A bis Z