Tom Weber
Selbstständig, Producer / Game Designer, Tom Weber
Saarbruecken, Deutschland
Werdegang
Berufserfahrung von Tom Weber
Bis heute 12 Jahre und 5 Monate, seit 2012
Producer / Game Designer
Tom Weber
2011 - 2012
Producer
coreXgames GmbH
- Producer of "Quest'n Goblins", a 3D Action-Role Playing Browsergame: www.core-x-group.com/QnG/ - Producer of "World Wide Wars", a 3D Real Time Strategy Browsergame: www.core-x-group.com/WWW/ - Producer of an undisclosed Multi Platform-Casual Game
2009 - 2011
Producer / Game Designer
Tom Weber
- Producer and Game Designer of "Nemesis 2030", a 3D Action Browsergame - Producer of an undisclosed Browsergame for Crytek's GFACE-Platform - Developer of Mobile Apps for Fox Mobile
2008 - 2009
Producer
keen games GmbH & Co. KG
Producer of "G-Force" (Disney Interactive) for Nintendo DS: http://www.disney.de/g-force
2005 - 2008
Project Manager
Elocom Mobile Entertainment GmbH / Ojom GmbH
Producer of 30+ Mobile Games and Apps, such as "Men in Black", "Starship Troopers - Roughnecks" or "Sportschau Fussball Manager"
2004 - 2004
Internship: 3D Modeling, Graphic Design
Think Orange / Cuvi Bites
2002 - 2003
Internship: 3D Modeling
Di-Vision3
Ausbildung von Tom Weber
2001 - 2005
Computer Science in Media
FH Furtwangen
Sprachen
Deutsch
Muttersprache
Englisch
Fließend
Französisch
Grundlagen