Tom Weber

Selbstständig, Producer / Game Designer, Tom Weber

Saarbruecken, Deutschland

Fähigkeiten und Kenntnisse

Producing
Game Design
Project Management
QA Management

Werdegang

Berufserfahrung von Tom Weber

  • Bis heute 12 Jahre und 5 Monate, seit 2012

    Producer / Game Designer

    Tom Weber

  • 2011 - 2012

    Producer

    coreXgames GmbH

    - Producer of "Quest'n Goblins", a 3D Action-Role Playing Browsergame: www.core-x-group.com/QnG/ - Producer of "World Wide Wars", a 3D Real Time Strategy Browsergame: www.core-x-group.com/WWW/ - Producer of an undisclosed Multi Platform-Casual Game

  • 2009 - 2011

    Producer / Game Designer

    Tom Weber

    - Producer and Game Designer of "Nemesis 2030", a 3D Action Browsergame - Producer of an undisclosed Browsergame for Crytek's GFACE-Platform - Developer of Mobile Apps for Fox Mobile

  • 2008 - 2009

    Producer

    keen games GmbH & Co. KG

    Producer of "G-Force" (Disney Interactive) for Nintendo DS: http://www.disney.de/g-force

  • 2005 - 2008

    Project Manager

    Elocom Mobile Entertainment GmbH / Ojom GmbH

    Producer of 30+ Mobile Games and Apps, such as "Men in Black", "Starship Troopers - Roughnecks" or "Sportschau Fussball Manager"

  • 2004 - 2004

    Internship: 3D Modeling, Graphic Design

    Think Orange / Cuvi Bites

  • 2002 - 2003

    Internship: 3D Modeling

    Di-Vision3

Ausbildung von Tom Weber

  • 2001 - 2005

    Computer Science in Media

    FH Furtwangen

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

  • Französisch

    Grundlagen

Interessen

Games
Game Development
Movies
Enduro
MTB

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