Maximilian Rex

Selbstständig, Unreal Engine Developer | Technical Artist, Self-Employed

Magdeburg, Saxony-Anhalt, Germany, Deutschland

Über mich

Since my youth I have been fascinated by programming, a passion that I have successfully expressed in my career as a Technical Artist & Unreal Engine Developer. In over 7 years of self-employment, I have realised a wide range of projects, from creative stage visualisations to groundbreaking virtual and augmented reality applications. With a profound knowledge of various software and process steps, I have planned, supervised and implemented Augmented Reality, Virtual Reality and XR projects for well-known companies. My involvement in challenging projects ranges from the development of VR learning environments for training courses to the configuration of AR product visualisations for the automotive industry. As a staunch advocate of the Unreal Engine, I have supported and assisted companies in the transition from conventional CG pipelines to real-time graphics. This role as a technical consultant has not only challenged me, but also inspired me to constantly expand my skills.

Fähigkeiten und Kenntnisse

C/C++
JavaScript
Python
Substance
Unreal Engine
UI
UX
Writing
Product Management
Project Management
3D rendering
3D Modeling
Blender
Nuke
DaVinci Resolve
Virtual reality
Augmented reality
Houdini
Photogrammetry
Business Development
Self-Learning
Team Management
Git
App Entwicklung
self-management
Decision Making

Werdegang

Berufserfahrung von Maximilian Rex

  • Bis heute 7 Jahre und 6 Monate, seit Jan. 2017

    Unreal Engine Developer | Technical Artist

    Self-Employed

    Senior Unreal Engine Developer with 7 years' experience in Augmented Reality, Virtual Reality, Virtual Production, and Visual Effects. I have worked for multiple companies, bringing various VR and AR concepts to life. My projects range from developing educational and adult training concepts. Creating Unreal Engine Tools. Developing AR apps that make learning more exciting and interactive in schools with gamification concepts. Development of a virtual production pipeline for a stage performance.

  • 1 Jahr und 7 Monate, Okt. 2019 - Apr. 2021

    Excellence Grant (EXIST)

    Hochschule Magdeburg-Stendal

    Development of BYFORM, a platform designed specifically for small and medium-sized enterprises to showcase and inform customers about products through Augmented Reality. The platform comprises a web login and an Augmented Reality app for Android and iOS devices. EXIST involved a protracted planning phase, crafting a comprehensive business plan and overseeing the establishment of a startup based on the developed product prototype.

  • 2008 - 2019

    Employee in the medical laboratory Schenk/Ansorge Magdeburg

    Medizinisches Labor Prof. Dr. Schenk, Dr. Ansorge u. Kollegen

  • 2006 - 2018

    Professional Parkour Trainer and Artist

    Self-Employed

    Parkour Trainer as experiential educator (working with schools) and performance artist

Sprachen

  • Englisch

    Fließend

  • Deutsch

    Muttersprache

Interessen

Parkour
Triathlon
Reading
New Technologies
Cooking

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