Alexander Danilenko
Angestellt, Sound Designer, Wargaming.net
Kiev, Ukraine
Werdegang
Berufserfahrung von Alexander Danilenko
• Design, and producing high quality audio assets; • Integrating linear and interactive audio with Wwise, scripting tools • Editing, processing, and mixing BGM and VO; • Transition of existing sounds from FMOD to a new Wwise sound engine; • Testing, debugging and fixing audio related bugs; • Development and implementation of new features, prototyping; • Research of sound signals on different devices; • Analysis of frequency response, and improving game sound for different devices.
1 Jahr und 2 Monate, Sep. 2012 - Okt. 2013
Sound Designer
AXIFER Games
• Design and implementation sounds for games, using UNITY engine; • Sounds testing; • Field and foley recording sessions.
1 Monat, Sep. 2012 - Sep. 2012
Sound Designer
Flying Cafe For Semianimals
Design of ambient sounds for «Cradle» game.
Ausbildung von Alexander Danilenko
2002 - 2006
Music
Sumy College of Culture and Arts
1999 - 2002
Music
Musical Study at Sumy College of Culture and Arts
1995 - 1999
Sumy Music School
Sprachen
Englisch
Fließend
Russisch
Muttersprache
Ukrainian
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