Maximilian Pfaff

Selbstständig, Product Lead & Consultant / Mobile & Digitale Transformation und Gamification, Selbstständiger Berater

Hamburg, Deutschland

Fähigkeiten und Kenntnisse

Product Owner
App Entwicklung
Gamification
Teambildungs-Prozesse
Softwareentwicklung mit Scrum
Supervision

Werdegang

Berufserfahrung von Maximilian Pfaff

  • Bis heute 8 Jahre und 5 Monate, seit Jan. 2016

    Product Lead & Consultant / Mobile & Digitale Transformation und Gamification

    Selbstständiger Berater

  • Bis heute 10 Jahre und 6 Monate, seit Dez. 2013

    Executive Producer & Games Consultant

    Oceantainment AG

    Executive producing and direction for mobile and video games. Product development and consulting.

  • 1 Jahr und 9 Monate, März 2012 - Nov. 2013

    Producer - external games & GoT

    Bigpoint GmbH

    Focus on externally developed games Producer for the Game of Thrones IP Main contact for stakeholders and licensor External development studio due diligence

  • 5 Monate, Nov. 2011 - März 2012

    Senior Projectmanager - Gamedesign & Greenlight

    Bigpoint GmbH

    Managed the evaluation and creation of new concepts Introduction and management of an internal greenlight process Working closely with Stakeholders Evangelist for new projects

  • 1 Jahr und 3 Monate, Juli 2010 - Sep. 2011

    Producer,Project Lead

    49games

    Main contact for all external stakeholders and publishers Working closely with first parties on technologies such as Kinect and PS Move Multi-platform sport compilations Concept creation for new project pitches Close day to day business with the team

  • 2 Jahre und 8 Monate, Juni 2007 - Jan. 2010

    Producer / Project Lead

    SnapDragon

    Creative direction and Producing for multiple projects. Managed all stakeholder,publishing and first party contacts. Established publishing department for digital distribution. Concept creation and Prototyping for new projects.

  • 2 Jahre und 7 Monate, Jan. 2005 - Juli 2007

    Freelance games Producer and artist

    Freelancer, Freiberufler

    Freelance games Producer and artist - commercial & non commercial

  • 2 Jahre und 5 Monate, Jan. 2002 - Mai 2004

    Freelancing commercial artist

    Freelancer, Freiberufler

    Freelance Artist and Graphic Designer

Ausbildung von Maximilian Pfaff

  • Hamburger Technische Kunstschule

Sprachen

  • Deutsch

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  • Englisch

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Interessen

- Computer-Videospiele - Malerei - Gamedesign - 3D Design - Fantasy Romane

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