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Senior VFX Artist

Senior VFX Artist

Senior VFX Artist

Senior VFX Artist

InGame Recruitment Ltd

Internet, IT

Fully

  • Art der Anstellung: Vollzeit
  • 76.500 CHF – 110.500 CHF (von XING geschätzt)
  • Remote

Senior VFX Artist

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Über diesen Job

Job Type: Permanent / Full Time
Country/City: Italy
Region: Europe
Salary/Rate: Up to €6000 +/- Euros monthly
Sector: Art and Animation
Job ref: 1556445
Post Date: 16-03-2025 11:49 AM

Location: Fully Remote (Europe)
Contract Type: Full-time, Permanent (B2B)

About the Company
We are an innovative startup working on an exciting top-down action RPG (ARPG) project for mobile platforms. Our game features a unique blend of stylized cel-shaded visuals and immersive gameplay, drawing inspiration from fantasy settings and incorporating verticality and dynamic environments. As a fully remote team, we are pushing the boundaries of mobile gaming and are looking for talented individuals to join our journey.

Role Overview
We are seeking a highly experienced Senior VFX Artist to lead the creation of visually striking, real-time visual effects for our game. In this role, you will be responsible for developing and implementing VFX that align with our stylized aesthetic and enhance the overall gameplay experience. The ideal candidate should be able to work independently in a remote environment and have the expertise to optimize VFX for mobile platforms while ensuring high visual quality. You’ll collaborate with a small team of artists and designers to bring our project to life.

Key Responsibilities

  • Design and create high-quality, real-time visual effects (VFX) for characters, environments, and combat sequences in a stylized, cel-shaded art style.
  • Work closely with the art director, 3D artists, and game designers to ensure VFX aligns with the overall artistic vision and gameplay.
  • Optimize VFX for mobile platforms, balancing performance and visual fidelity.
  • Manage the VFX pipeline from concept to final implementation, providing both strategic and practical input.
  • Operate independently and manage your workload while collaborating with a remote team across Europe.
  • Provide feedback to other team members to maintain visual consistency and high-quality results across the project.

Qualifications & Requirements

  • 5+ years of experience in creating real-time VFX for games, with at least 2+ years in a senior or lead role .
  • Expertise in Unity , including Shader Graph , VFX Graph , and Particle Systems .
  • Strong experience optimizing VFX for mobile platforms .
  • Artistic proficiency with a deep understanding of timing, motion, and color as they relate to visual effects.
  • Experience working within a stylized , cel-shaded art style.
  • Self-starter with excellent communication skills, comfortable working independently in a remote setup.
  • Proven ability to collaborate with cross-functional teams, including 3D artists, UI/UX designers, and animators.
  • Fluent in English (written and spoken).

Nice-to-Have

  • Experience working on ARPGs or games in the fantasy genre.
  • Familiarity with additional game engines and tools.
  • Previous experience working in fully remote teams and under B2B contract models.

What We Offer

  • Fully remote work with flexible hours.
  • An opportunity to work on an ambitious project in a dynamic startup environment.
  • Competitive compensation based on experience and B2B contract terms.
  • The chance to play a key role in shaping the visual identity of an innovative mobile game.
Flexible working policy
Annual salary reviews

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