
Alexey Panov
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Alexey Panov
- Current 8 years and 8 months, since Oct 2017
Unity3d Developer
Sanuk Games
- 1 year and 3 months, Aug 2016 - Oct 2017
Unity3D Game Developer
Infinity Levels
Worked on: Blades of Revenge, GeekWords projects. - new game features, fix bugs. - improve, maintenance of codebase. - code review. - integrate 3rd party libraries : FB, LINE SDK, IAP. - prototyping VR game on Unity3D. Prototyping VR games in UnrealEngine: - Gameplay, AI. - Blueprints, C++.
- 1 year and 3 months, Dec 2015 - Feb 2017
Software Developer (remote, Unity3D developer + Android developer)
Portal3D
Development of Portal3D client side(iOS, Android, PC), based on Unity3D engine. - New features, fix bugs & optimization. - uGUI, NGUI. - Plugins. Development business customer application (Android OS) - New features, fix bugs and optimizations. - Protocol buffers, Retrofit. Working on a puzzle game development as programmer for Android OS. - fixing bugs, testing. - implement new feature.
- 5 months, Jul 2016 - Nov 2016
Unity3D Middle Developer
Pixonic
Working on WarMach game, as the developer of coordinating the project. - Introducing new programmers to the architecture and features of the project. - Mentoring junior programmer. - Work with artists, designers and programmers team. - Development of client-side, new features, bugs fixing, debugging, optimisation. - Support client communication with the server API.
- 1 year and 1 month, Jun 2015 - Jun 2016
Unity3D Game developer
Pinkapp Games
Working on WarMach game, as the developer of coordinating the project. - Introducing new programmers to the architecture and features of the project. - Mentoring junior programmer. - Work with artists, designers and programmers team. - Development of client-side, new features, bugs fixing, debugging, optimisation. - Support client communication with the server API. - Integration 3rd party libraries. - Development of native plug-ins.
- 3 years and 3 months, Apr 2012 - Jun 2015
Software Developer
Ordinary People
Develop mobile games. - Unity3d, C#, UI programming.
- 1 year and 5 months, Dec 2010 - Apr 2012
Full-stack developer
Webonmap
Configuring client&server apps onto company platforms. Work closely with CEO, project manager and an artist to implement mechanics, UI app. Optimizations & refactoring code. Develop extension for the LiveStreet CMS. Support of full life-cycle project and new features. Integrate 3rd party API. Technologies: - front-end (Client) : ActionScrip3, Adobe Flex 3.5-4, Tweeter API - back-end (Server) : LAMP (PHP, MySQL), Redis, XML, HTML, LiveStreet CMS, SVN;
Ausbildung von Alexey Panov
- 5 years, Jul 2001 - Jun 2006
Computer Science
Kamchatka Technical State University
Sprachen
Russian
C2 (Verhandlungssicher / Muttersprachlich)
English
C1 (Fließend)
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