Alexey Polikanin

Bis 2019, Android Developer, VEON

München, Deutschland

Fähigkeiten und Kenntnisse

Kotlin
Java
RxJava
Dagger
Clean Architecture
Agile
SQL
Material Design
Support Library
Android
C#

Werdegang

Berufserfahrung von Alexey Polikanin

  • Bis heute 5 Jahre und 6 Monate, seit Jan. 2019

    Android Developer

    Quantum Art

    UCB (United Credit Bureau) mobile app. Application for managing users credit history. -Kotlin -Dagger -RxJava -REST API -Retrofit -Payments Beeline Event Tracker. AppsFlyer-like SDK(basically a clone) for tracking user events and system information. -Kotlin -Coroutines -Room -REST API -AppsFlyer SDK

  • 1 Jahr und 10 Monate, Apr. 2017 - Jan. 2019

    Android Developer

    VEON

    Working on VEON application. Constantly communicating with backend guys and QA team. Participated in developing service provider selfcare(user profile and data), authentication and marketplace parts. DB migrations and refactoring legacy Java codebase to Kotlin. - Java, Kotlin - Dagger - RxJava - Room - MVP/MVI

  • 7 Monate, Nov. 2016 - Mai 2017

    Mobile Game Developer

    Interactive Moolt

    Fantasy patrol mobile game -- 3D runner game for iOS/Android -- Unity3D, -- C# .NET 3.5, -- Reactive Extensions (Rx) -- HLSL -- Gameplay development, graphics/fx programming, UI, in-App store

  • 1 Jahr und 10 Monate, Juli 2015 - Apr. 2017

    Android Developer

    JoyFab

    InDaBar - Android application to attract bar\restaurant customers (Loyalty programs) -Java -RxJava -Xamarin -C# .NET 4+ -Google Play Services -Location services -Custom drawings

  • 1 Jahr und 4 Monate, Apr. 2015 - Juli 2016

    Game Developer

    Sperasoft

    Light Eaters! -- platformer 2D game for Android/iOS -- Unity3D -- C# .NET 3.5 -- Java -- Objective-C -- networking features, custom plugins integration (ads, statistics, faceboook, twitter, UI, gameplay features) Real Russian Hunting -- 2D\3D multiplayer quest-shooter for "Tricolor TV"'s Android based gaming console. -- Unity 3D -- C# .NET 3.5, -- Java -- HLSL -- networking features, graphics programming, gameplay development, UI

  • 5 Monate, Dez. 2015 - Apr. 2016

    Game Developer

    Mad Devices

    SlashCube -- 3D rouge-like quest game for Android\iOS -- Unity3D -- C# .NET 3.5 -- Java (TomCat server) -- HLSL -- Gameplay development, shaders programming, UI

  • 2 Jahre, Jan. 2014 - Dez. 2015

    Game Developer

    Wonderwood Games LLC.

    - Glidefire - sci-fi runner (Android/iOS) -- Unity3D, C# .NET 3.5, HLSL -- Gameplay, shaders, 3rd party libs, payments - NoteWar - 2D tower-defense (Android/iOS) -- Unity3D, C# .NET 3.5 -- Gameplay, 3rd party libs, payments - Crystal Hit - 3D puzzle (Android/iOS) -- Unity3D, C# .NET 3.5, HLSL - Christmas Stockings - 2D christmas cards creator (Android/iOS) -- Unity3D, C# .NET 3.5, HLSL - Muscle Run - 3D car simulator (Android\iOS) -- Unity3D, C# .NET 3.5

  • 5 Monate, Aug. 2013 - Dez. 2013

    Game Developer

    Fox3D

    -MusicPads -- "Guitar Hero"-like Android/iOS game for Samsung Galaxy gaming tournament -- Unity3D, C# .NET 3.5 -- Java -- Eclipse

  • 2 Jahre und 8 Monate, Jan. 2011 - Aug. 2013

    3D Graphics Engineer

    IN-TY

    Various 3D installations with remote control using Miscrosoft Kinect, Ventuz, TUIO. Visualizations, holograms, games, exhibition stands...etc. Unity3D, C# .NET, Java, XNA, C++, Direct-X, OpenGL, TUIO, Leap Motion, HLSL, Ventuz, Microsoft

Ausbildung von Alexey Polikanin

  • 6 Jahre und 10 Monate, Sep. 2003 - Juni 2010

    Programming

    Russian State University for the Humanities

    Algorithms and complexity theory Data Bases Programming Languages

Sprachen

  • Englisch

    Fließend

  • Russisch

    Muttersprache

Interessen

Photography
Sports
Guitar
Programming

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