Ben Mathis

Bis 2009, Character technical artist, CCP hf
Koeln, Deutschland

Fähigkeiten und Kenntnisse

Location based Portrait photography. Bring the big
including Tony Hawk
GUN
Eve Online
and others.

Werdegang

Berufserfahrung von Ben Mathis

  • 2006 - 2009

    Character technical artist

    CCP hf

    Helped create the character pipeline from scratch. Established rules and documents for outsourced artist to follow, and worked closely with programmers and other technical artist on integration tools and in-game functionality. Worked with the shader artist on shader implementation and functionality.

  • 2004 - 2006

    Character Artist

    Neversoft Entertainment

    Character artist on GUN, and Tony Hawk Project 8, as well as prototyped for a now canceled game. Created several characters for GUN, numerous clothing items for the character customization system for TH Project 8, and the main vehicle for the canceled prototype. Helped create portions of the character pipeline for future games.

  • 2003 - 2004

    Character Artist

    Mythic Entertainment

    Character artist responsible for the new hairstyles for the Dark Age of Camelot "Catacombs" expansion pack. Also helped create the initial characters for the canceled MMO "Imperator".

  • 2002 - 2003

    Character Artist

    Terminal Reality Inc

    Character Artist on Bloodrayne 2. Responsible for several in game characters, modeling, texturing, and rigging. I also animated on one character.

  • 1 Jahr und 1 Monat, Jan. 2001 - Jan. 2002

    Junior Artist

    Warthog Texas

    Junior artist responsible for creating environments and the initial characters of the game. LOTR title through Vivendi Universal that was eventually canceled.

Ausbildung von Ben Mathis

  • 5 Monate, Jan. 2001 - Mai 2001

    Interactive arts

    Savannah College of Art and Design

  • 2000 - 2001

    Fine Arts

    Virginia Commonwealth University

Sprachen

  • Englisch

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