
Jennifer Stevens
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Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Jennifer Stevens
- Bis heute 9 Jahre und 7 Monate, seit Nov. 2015
Senior Game VFX Artist
CipSoft GmbH
Creating Visual Effects for a 3D Hero Shooter and a mobile game (Panzer League) • Effects from first concept to final implementation in Unity • Custom shader coding • Style research and style guidelines • Performance optimisation
- Bis heute 12 Jahre und 10 Monate, seit Aug. 2012
Freelance Writer
Jennifer Stevens
Gamewriting, Copy-editing
- 7 Jahre und 6 Monate, Mai 2008 - Okt. 2015
Graphic Artist (2D/3D)
CipSoft GmbH
Content and graphics for a multiplayer browser game and a traditional MMO • Responsible for maintaining and organising hundreds of assets • Creating artistic and technical concepts, style research and style guidelines to achieve a consistent world design • Drafted and created a great number of widely differing 3D and 2D game assets from concept to modelling and texture painting to animation and final look in-game, in accordance with style guidelines
- 7 Monate, März 2006 - Sep. 2006
Digital Artist
Elektrofilm
• Created digital compositings for several TV-series and movies, including matte painting and creature animation • Responsible for managing and editing the materials for daily sign-offs by clients abroad • Edited trailers and presentations of the company’s current work for trade fairs and conferences
- 7 Monate, Aug. 2004 - Feb. 2005
Graphic Artist (3D)
Artus Postproduktion
• Created animated versions of famous paintings for the cine film “Sound of Eternity” by Bastian Clevé, including modelling, texturing, animation, lighting, rendering and compositing • Organised the complete production pipeline from highres-scan to render • researched, evaluated and communicated technical concepts to co-workers (for instance 3rd party plug-ins for cloth and fluid simulation, how to create realistic plant animation in Maya etc.)
- 10 Monate, Mai 2001 - Feb. 2002
Associate Producer
Think in Pictures
• Organised film shootings for corporate films and advertising: booking team and equipment, preparing production schedules, renting hotels, catering and cars for the team, obtaining permissions to shoot and budget management • Brought to bear a new magnitude of order in the tape archive (that still persists) • Handled correspondence, telephone service, preparation of and catering for meetings, first contact person for teams and potential clients
Ausbildung von Jennifer Stevens
- 6 Jahre und 7 Monate, März 2001 - Sep. 2007
Audiovisuelle Medien
Hochschule der Medien, Stuttgart
Computeranimation, Screendesign
Sprachen
Deutsch
Muttersprache
Englisch
Fließend
Französisch
Grundlagen
Spanisch
Grundlagen
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