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Marcel Pace

Freiberuflich, UI/UX (Game) Designer
Student, Master of Arts in Game Development and Research, Cologne Game Lab
Cologne, Deutschland

Fähigkeiten und Kenntnisse

Project Management
Game Design
Audiovisual
Technology
Visual Design
Management
Consulting
Software Development
Platform
Graphic Design
Art Design
Corporate Design
Graphics
English Language
InDesign
Prototyping
Media Design
Interface Design
Agile Development
Adobe Photoshop
Adobe Illustrator
Game Development
Digital Arts
Adobe Creative Suite
German
Scrum
Video
Application
Information technology
User Experience
Product design
Photography
User experience design
User Interface
User Research
Motion Design
Sound Design
Wireframe
Leadership
Reliability
Entrepreneurship
innovative
Team work
Professional experience
Creativity
IT affinity
International experience
Communication skills
Analytical skills
Organizational skills
Social engagement
Intercultural competence
open minded
Customer orientation
Fast learner
Conceptual thinking

Werdegang

Berufserfahrung von Marcel Pace

  • Bis heute 2 Jahre und 2 Monate, seit März 2023

    UI/UX (Game) Designer

    ---

    Areas: UX/UI, Motion Graphics, Game Design, Programming, Art Products: Apps, Mobile, Desktop, Illustration, Photography, Exhibitions

  • 4 Monate, Jan. 2023 - Apr. 2023

    Digital Product Designer

    Freie Universität Berlin - MIP.labor

  • 4 Monate, Aug. 2022 - Nov. 2022

    Senior Creative Product Designer

    evrbit - Software Developer / Design office

    Areas: UX/UI, Gamification, Visual Design Products: Apps, Interfaces, VR

  • 5 Monate, März 2022 - Juli 2022

    Student Assistant Designer

    Freie Universität Berlin - M.I.P. Labor

    Responsible for the UX/UI design, visual design, game design, data visualizations and other design needs for the digital projects of the Laboratory of Mathematics, Informatics and Physics of the Free University of Berlin.

  • 4 Jahre und 8 Monate, Feb. 2017 - Sep. 2021

    Drawing Teacher

    Curso Positivo - ”Pré-Vestibular” course

    Teacher for the specific ability test (drawing) for Architecture and Design courses entrance exam (vestibular), on the areas of color theory, composition and gestalt

  • 1 Jahr und 7 Monate, Okt. 2018 - Apr. 2020

    Volunteer Graphic and Game Designer

    PBMIH - NGO

    Supported by UN's High Commissioner for Refugees, PBMIH is an NGO that teaches Portuguese to the refugees of the city of Curitiba. Responsible for the visual design of the didactic and promotional material, as well as designing, developing and testing their game prototype.

  • 5 Jahre und 1 Monat, Juli 2011 - Juli 2016

    Founder. Lead Designer, Producer

    humorVítreo - Design and art studio

    Responsible for all the designers, artists and programmers to make coherent apps, games and interactive installations. Responsible for designing and leading the development and testing of the audio, visual and interactions of our projects, and for team management, deadlines, funding of the projects or selling of the products.

  • 6 Jahre und 6 Monate, Juli 2007 - Dez. 2013

    Founder. Project Manager, Game and Sound Designer

    aduge studio - Independent game studio

    Game design (high concept), sound design (composing, sound effects and their implementation) and project management of the games (objectives, deadlines, scrum meetings, team management). Responsible for the strategies, planning and finances of the studio

  • 7 Monate, März 2013 - Sep. 2013

    UX Designer, Junior Motion Designer

    MJV Technology and Innovation - Design office

    Responsible for experience goals, wireframes and user research of apps, websites and information design. Aligning the interests of stakeholders, overviewing usability researches and defining user-centered goals. Planning, designing, developing, testing and releasing apps and websites. Assisting the motion team with editing, visual effects and audio implementation of the videos for diverse design projects.

Ausbildung von Marcel Pace

  • Bis heute 4 Jahre und 2 Monate, seit März 2021

    Master of Arts in Game Development and Research

    Cologne Game Lab

  • 1 Jahr und 1 Monat, März 2018 - März 2019

    Programming for Digital Games

    SENAC - Brazil

  • 1 Jahr, Jan. 2011 - Dez. 2011

    Post-Graduation in Project Management

    FAE Business School

  • 9 Monate, März 2008 - Nov. 2008

    Design (exchange student)

    + KISD [Köln International School of Design]

  • 2 Jahre, Jan. 2006 - Dez. 2007

    Professional Photography

    Portfólio

  • 5 Jahre und 9 Monate, März 2005 - Nov. 2010

    Bachelor in Visual Design

    UFPR [Federal University of Paraná]

Sprachen

  • Englisch

    Fließend

  • Deutsch

    Fließend

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