
Marcel Pace
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Marcel Pace
- Bis heute 2 Jahre und 2 Monate, seit März 2023
UI/UX (Game) Designer
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Areas: UX/UI, Motion Graphics, Game Design, Programming, Art Products: Apps, Mobile, Desktop, Illustration, Photography, Exhibitions
- 4 Monate, Jan. 2023 - Apr. 2023
Digital Product Designer
Freie Universität Berlin - MIP.labor
- 4 Monate, Aug. 2022 - Nov. 2022
Senior Creative Product Designer
evrbit - Software Developer / Design office
Areas: UX/UI, Gamification, Visual Design Products: Apps, Interfaces, VR
- 5 Monate, März 2022 - Juli 2022
Student Assistant Designer
Freie Universität Berlin - M.I.P. Labor
Responsible for the UX/UI design, visual design, game design, data visualizations and other design needs for the digital projects of the Laboratory of Mathematics, Informatics and Physics of the Free University of Berlin.
- 4 Jahre und 8 Monate, Feb. 2017 - Sep. 2021
Drawing Teacher
Curso Positivo - ”Pré-Vestibular” course
Teacher for the specific ability test (drawing) for Architecture and Design courses entrance exam (vestibular), on the areas of color theory, composition and gestalt
- 1 Jahr und 7 Monate, Okt. 2018 - Apr. 2020
Volunteer Graphic and Game Designer
PBMIH - NGO
Supported by UN's High Commissioner for Refugees, PBMIH is an NGO that teaches Portuguese to the refugees of the city of Curitiba. Responsible for the visual design of the didactic and promotional material, as well as designing, developing and testing their game prototype.
- 5 Jahre und 1 Monat, Juli 2011 - Juli 2016
Founder. Lead Designer, Producer
humorVítreo - Design and art studio
Responsible for all the designers, artists and programmers to make coherent apps, games and interactive installations. Responsible for designing and leading the development and testing of the audio, visual and interactions of our projects, and for team management, deadlines, funding of the projects or selling of the products.
- 6 Jahre und 6 Monate, Juli 2007 - Dez. 2013
Founder. Project Manager, Game and Sound Designer
aduge studio - Independent game studio
Game design (high concept), sound design (composing, sound effects and their implementation) and project management of the games (objectives, deadlines, scrum meetings, team management). Responsible for the strategies, planning and finances of the studio
- 7 Monate, März 2013 - Sep. 2013
UX Designer, Junior Motion Designer
MJV Technology and Innovation - Design office
Responsible for experience goals, wireframes and user research of apps, websites and information design. Aligning the interests of stakeholders, overviewing usability researches and defining user-centered goals. Planning, designing, developing, testing and releasing apps and websites. Assisting the motion team with editing, visual effects and audio implementation of the videos for diverse design projects.
Ausbildung von Marcel Pace
- Bis heute 4 Jahre und 2 Monate, seit März 2021
Master of Arts in Game Development and Research
Cologne Game Lab
- 1 Jahr und 1 Monat, März 2018 - März 2019
Programming for Digital Games
SENAC - Brazil
- 1 Jahr, Jan. 2011 - Dez. 2011
Post-Graduation in Project Management
FAE Business School
- 9 Monate, März 2008 - Nov. 2008
Design (exchange student)
+ KISD [Köln International School of Design]
- 2 Jahre, Jan. 2006 - Dez. 2007
Professional Photography
Portfólio
- 5 Jahre und 9 Monate, März 2005 - Nov. 2010
Bachelor in Visual Design
UFPR [Federal University of Paraná]
Sprachen
Englisch
Fließend
Deutsch
Fließend
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