
Pascal Clarysse
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Pascal Clarysse
- Bis heute 11 Jahre und 9 Monate, seit Aug. 2013
Executive Consultant
Scale-Up Consulting Limited
Strategic advice, marketing analysis, planning and operational execution of plans for various clients in the mobile gaming field, including Ynnis Interactive ("Mysterious Cities of Gold" video games), The Game Bakers (Squids, Combo Crew), Fishing Cactus etc.
- Bis heute 12 Jahre und 2 Monate, seit März 2013
Communication & Marketing Advisor
Allied Control Limited
Allied Control is a pioneering leader in 2-phase immersion cooling of hardware. 3M calls the company founders "True Innovators". I am advising them about communication and marketing.
- 8 Monate, Apr. 2013 - Nov. 2013
Marketing & Biz Dev Advisor
The Game Bakers
I was advising company founders in Marketing, Strategy, Communication and Business Development, setting up vehicles and channels to increase company sales and exposure. The fantastic talents at the up and coming indie studio have already released Squids and its sequel Squids Wild West to critical acclaim on mobile platforms. I have been assisting them in expanding this charming universe into a franchise. I also had the luck to work on their exciting new generation brawler "Combo Crew".
- 11 Monate, Aug. 2012 - Juni 2013
Marketing & PR Advisor
Fishing Cactus
Optimization of company exposure, maximization of mobile games sales through various channels and vehicles, shaping and structuring the marketing department. I also had the privilege to work on the communication strategy for upcoming PC-Mobile hit Creatures Online.
- 2 Jahre und 8 Monate, Feb. 2010 - Sep. 2012
Chief Creative Officer - Co-Founder
Freshùu Inc
Designing and overseeing production of various video game titles for smartphones and tablets. #Credits: Game Designer / Project Manager on the remake of classic French hit SKWEEK for iPhone and iPad. I've also helped launching Tim Rogers' critically acclaimed ZiGGURAT on iOS.
- 2 Jahre und 1 Monat, Dez. 2007 - Dez. 2009
Creative Director
Vivo Products Inc
We worked on an unannounced Wii dance video game project and involving a music superstar for publisher Majesco. The game got canned half way into development, for internal financial reasons at publisher. Studio closed subsequently. Despite ending in failure, the stint taught me a lot about the craft of making video games.
- 4 Jahre und 2 Monate, Okt. 2002 - Nov. 2006
Marketing Director
Lik-Sang
A thrilling experience. This position provided me with a unique point of view on the entire video games industry and the Internet. The marketing department under my supervision was dealing day in, day out with over 9.000 different gaming products and over a million customers from 105 countries.
- 1 Jahr und 10 Monate, Sep. 2003 - Juni 2005
Special Correspondent in Asia / Editor
JeuxVideo.com
I was amongst the special correspondents in Asia for the JeuxVideo.com web site.
- 1 Jahr und 11 Monate, Apr. 2003 - Feb. 2005
SVP Business Development
NubyTech
NubyTech produced video game peripherals under licenses from major publishers such as Sony, Microsoft, Nintendo, Tecmo or Capcom. Among other things, NubyTech created the Street Fighter Arcade Stick and the Resident Evil Chainsaw Controller.
- 4 Jahre und 2 Monate, Okt. 1998 - Nov. 2002
Managing Director - Founder
Eclectic Multimedia
A start-up specialized in video games peripherals production (in China) and distribution (across Europe). The venture gave birth to the Smartjoy brand.
Sprachen
Englisch
Fließend
Französisch
Muttersprache
Spanisch
Fließend
Niederländisch
Grundlagen
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