Sören Brügge

Employee, Product Owner - Game Producer Paladin Studios, Paladin Studios, The Hague

Bremen, Germany

Timeline

Professional experience for Sören Brügge

  • Current , since Apr 2019

    Product Owner - Game Producer Paladin Studios

    Paladin Studios, The Hague

  • Current , since Jul 2013

    Game Designer - Mobile Games

    Bigpoint GmbH

    Product Owner, Publishing Titles

  • 3 years and 1 month, May 2016 - May 2019

    Game Producer

    Spilgames Netherlands

    Responsible for multiple game titles in development. Managing and guiding dev teams, risk assessment, milestone and production planning, creative vision and managing budgets.

  • 5 months, Feb 2013 - Jun 2013

    Creative Producer

    Bigpoint GmbH

    Producing of Online Games Team Management Pre Production / Production planning KPI Improvements

  • 1 year and 11 months, Mar 2011 - Jan 2013

    Lead Gamedesigner

    Bigpoint GmbH

    Gamedesigner mit Schwerpunkten Balancing und Concepting

  • 1 month, Feb 2011 - Feb 2011

    Gamedesigner

    Bigpoint GmbH

  • 4 months, Jun 2010 - Sep 2010

    Lead Scripting / Trainee

    Daedalic Entertainment

  • 2006 - 2008

    Mitarbeiter Multimedia // Hardware // Software

    Fraunhofer Gesellschaft

Educational background for Sören Brügge

  • 2008 - 2009

    Malmö University

    Design, Image Making, Light Installation

  • 2006 - 2010

    Digitale Medien

    Universität Bremen

    GameDesign, Scripting. Multi-Touch Systeme, Interaktive Systeme

  • 1997 - 1999

    Informatik

    BBS Osnabrück

    Netzwerke, Funktionale Programmierung, Bürokommunikation

Languages

  • German

    -

  • English

    -

  • Swedish

    Basic

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