Stanislav Katkov
Angestellt, Games Developer, PingviGames
Samara, Russische Föderation
Über mich
Lead developer (mostly solo) at a game studio, collaborating with the publisher Azur I am responsible for the technical part, architecture, coding, optimization, ui prototyping, setting up plugins, creating extensions for game designers, assembling and uploading builds to stores Development of 2D and 3D games and prototypes from scratch for different platforms (WebGL, iOS, Android) Development of architecture, game and business logic, client-server interaction on the Unity3D engine: - c#, java script, di, ecs, solid, kiss, dry, clean code - Async Programming: Unity Coroutines, Task, UniTask - Tweener: DOTween - ClientServer: websocket/tcp/udp Implementation of adaptive ui (uGUI, NGUI) Setting up materials and editing shaders Size and speed optimization (profiler, android logcat, xcode, batching, draw calls, number of triangles and vertices in meshes, size of textures and atlases, sounds, music) Version control: (Subversion/Git, GithubDesktop/TortoiseSVN)
Werdegang
Berufserfahrung von Stanislav Katkov
Bis heute 7 Jahre und 9 Monate, seit Okt. 2016
Games Developer
PingviGames
2 Jahre und 4 Monate, Sep. 2013 - Dez. 2015
Games Developer
Appslife
Sprachen
Russisch
Muttersprache
Englisch
Grundlagen