
Stephan Aßmus
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Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Stephan Aßmus
- Bis heute 5 Jahre und 4 Monate, seit Jan. 2020
Developer
SAP
- Bis heute 15 Jahre und 4 Monate, seit 2010
Senior Software Engineer
DramaQueen GmbH
DramaQueen is a project aimed to bring movie script writing into the digital age. Existing script writing software is focused on enhencing the writing experience, but DramaQueen goes much farther than that. It gives a structural view on the script and allows to edit the script on this level. The user assigns relevant meta data to elements of the script and the software can provide detailed insights into the flow and quality of the drama.
- Bis heute 20 Jahre und 3 Monate, seit Feb. 2005
Senior Software Developer
Haiku, Inc.
Active contributor to the Haiku Open Source operating system. Extensive work on the app_server (comparable to the UNIX X window server combined with an interface tool kit). Created and or extended several end user applications, such as Icon-O-Matic (vector icon editor), MediaPlayer, ShowImage, DriveSetup (graphical partitioning tool) and various frame work libraries such as the Interface Kit and the Media Kit (for example ffmpeg integration). Ported WebKit and created WebPositive browser.
- Bis heute 25 Jahre und 2 Monate, seit März 2000
Senior Software Developer
Stephan Aßmus & Ingo Weinhold GbR "YellowBites"
YellowBites focusses on the creation of end user multi-media software for the Haiku platform. The biggest software titles are WonderBrush, a vector and bitmap graphics editor, eXposer, an animation tool set, ColdCut, and audio editor, and various smaller but useful tools.
- 9 Monate, Dez. 2008 - Aug. 2009
Software Developer
examotion GmbH
I developed an implementation of the OpenVG 1.0 specification using Anti-Grain Geometry as the backend. The implementation was complete except for filters and effects, which we did not need at the time. It provided a basis for a rewrite of the Renesis SVG playback software and later Rave SVG content creation software. My software implementation provided a reference implementation for eventual hardware accelerated versions. I also integrated a multi-threaded font manager and text rendering.
- 2 Jahre und 6 Monate, Jan. 2006 - Juni 2008
Senior Software Developer
Mindwork GmbH
I was the main architect and developer of the mindwork IP-TV software suite. This consisted of the Clockwerk media composer, a network component (downloading and updating content on client stations), some smaller tools like a watch dog, and dedicated playback software (all sharing the same framework code) which could playback non-stop without interruption during network updates, locked to the screen refresh rate and audio/video always keeping sync.
- 4 Jahre und 6 Monate, März 2001 - Aug. 2005
Illustrator
Fritzsch & Makat
I was doing freelance work as a graphics illustrator mainly creating color sketches and story boards for various clients.
- 1 Jahr und 2 Monate, Aug. 1998 - Sep. 1999
Senior Cleanup Artist
Hahnfilm
Started as an intern for one month, learned to be Cleanup Artist, started work on the Simsalagrim project (an animated TV series). We did pre-production in Berlin, I was part of the character design team. Later I was pronounced Senior Cleanup Artist and overlooked all the character design cleanup work for this project.
- 9 Monate, Nov. 1997 - Juli 1998
3D and Audio Artist
zweimaleins
Started as intern for one month and reconstructed the office in VRML for embedding in the company website. I had to dig in an learn how to handwrite VRML code and reduce the size of the file from a prohibitive 1 MiB down to below 80 KiB. It also allowed to add animation effects to the website walkthrough and sound. Later I created all the sound effects for a DT Systems presentation and hired and recorded radio speakers.
Ausbildung von Stephan Aßmus
- 5 Jahre und 9 Monate, Okt. 1999 - Juni 2005
Animation
Hochschule für Film und Fernsehen Babelsberg
Sprachen
Deutsch
Muttersprache
Englisch
Fließend
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