Tim Boulton

Bis 2019, 3D Artist, Elite 3d
Valencia, Spanien

Fähigkeiten und Kenntnisse

3ds Max
Maya
Adobe Photoshop
Unreal Engine
Retail
Customer Service
Substance Designer
Substance Painter
ZBrush
Texturing
3D
2D
Concept art
Concept development
3D Art
2D Art
Graphic design
MS Office
3D Modelling

Werdegang

Berufserfahrung von Tim Boulton

  • 9 Monate, Jan. 2019 - Sep. 2019

    3D Artist

    Elite 3d

    I have worked on two unannounced projects. I was responsible for creating triple AAA props and worked with multiple engines when working on project. Tasks include: - Generating 3D models with high poly / low poly and using baking techniques - Create PBR materials and optimize texture maps for game engines - Integrating assets into multiple engines efficiently. - Adapting to different workflows when working on different types of assets to hit the benchmark of Triple AAA quality.

  • 2 Monate, Nov. 2018 - Dez. 2018

    Sales Advisor (Christmas Temp)

    Debenhams

  • 4 Monate, Jan. 2018 - Apr. 2018

    3D Artist

    Mayflower Clients

    For one of my university projects, I worked with Mayflower clients to create a educational VR experience based on William Brewster 'The Pilgrim Father' to celebrate the 400-year anniversary of the Pilgrim's voyage to the New World (https://www.mayflower400uk.org/). My responsibilities were: • Creating 3D assets, (fully textured as well) and created some GUI artwork. • Assisted with technical problems such as bug fixing, and fixing asset issues. • Assisted with the environments lighting.

  • 7 Monate, Sep. 2015 - März 2016

    3D Generalist

    Stoney Middleton Heritage

    For my PDP (professional development project) I worked with the Stoney Middleton Heritage Centre (http://smhccg.org/). The brief was to create and interactive experience which would educate users about the WW2 bombings which had taken place in Stoney Middleton. We followed the clients brief to make sure our virtual experience was educational and appropriate for our users. I created the projects GUI artwork and some 3D assets.

  • 1 Jahr und 4 Monate, Juni 2013 - Sep. 2014

    Retail Sales Assistant

    Sports Direct

    I was good at interacting with customers as I knew in-depth knowledge about the products I was selling. I was persuasive and friendly when selling my products to customers and who was willing to go the extra mile to help customers find an alternative if they could not find the product they were looking for. I was punctual and friendly with customers and employees, I always on time for my shifts and was always eager to take on new challenges and responsibilities .

Ausbildung von Tim Boulton

  • 1 Jahr und 1 Monat, Sep. 2017 - Sep. 2018

    Games Design

    Sheffield Hallam University

    Modules Include: 3D Fundamentals Asset Creation Concept Art Creative Media Masters Project Creative Media Professional Practice Project Creative Media Research and Development Proposal Game Design Practice Creative Media Futures Project

  • 2 Jahre und 11 Monate, Sep. 2014 - Juli 2017

    Games Design

    Sheffield Hallam University

    - 3D Modelling - 2D Game Art - 3D Game Art - Level Design - Environment Design/Art - Prop Design - Games Theory - Animation and Visual effects - Concept Art - Interactive Design - UI Art - Traditional Life drawing - Character Modelling - PBR Texturing - Graphic Design

  • 8 Jahre und 1 Monat, Sep. 2006 - Sep. 2014

    Heaton Manor School

    A in Art level, B in applied ICT A level, Distinction in Media Level 3 DiplomaField Of StudyArt/Art Studies, Media/graphic StudiesGradeAlso achieved 8 GSCES ranging from A-C grade including Maths and English

Sprachen

  • Englisch

    Muttersprache

  • Spanisch

    Grundlagen

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