Victor Bolinches

Angestellt, Software Architect - CSD, Capgemini

Valencia, Spanien

Fähigkeiten und Kenntnisse

Kotlin
TDD
Functional Programming
Asynchronous Programming
Java
Microsoft .NET
Concurrency
Multithreading
Design pattern
Software Architecture
Enterprise architecture
Design
Android
Spring
Micronaut
C/C++
C#
Testing
Scrum
Agile Development
Behavior Driven Development
Teamwork
creative thinking
problem-solver
Innovation
work ethical
passionate programmer
Project management
CTO
API
Google Android
Api-Rest
Gateways
Server-side application
Backend

Werdegang

Berufserfahrung von Victor Bolinches

  • Bis heute 6 Jahre, seit Mai 2018

    Software Architect - CSD

    Capgemini

    Information security (CSD): Makes high-level design choices and dictates technical standards Protection, integrity and confidentiality of information Batch/Bulk Async process generation using meta-Templates User access control management in applications w/Microservices Pattern Stack spring.io * Oracle/MySQL Design Patterns TDD w/ SOLID methodology Selenium testing JUnit Gitflow Continuous Integration & Delivery Kanban methodology Documentation

  • Bis heute 10 Jahre und 4 Monate, seit Jan. 2014

    Emulation Engineer

    Ideas from the deep

    JVS I/O Emu - JAMMA2 (C - WIP) Loader Dumps Arcade (Assembler/C - WIP) Github: https://bit.ly/2zgQyjZ GameBoy Classic Emu - DMG-01 (Java 8 & Kotlin) Github: https://goo.gl/RDv14m SChip Emu (Kotlin) Chip8 Emu (Java 8 - Kotlin) Github: https://goo.gl/UHBNzW

  • Bis heute 11 Jahre und 4 Monate, seit Jan. 2013

    Engine Developer

    Ideas from the deep

    Physics & Bullet Engine 2D - Unity U-Match | Swap - Slide/Line Link - Tap Games for Mobile | WebGL (Micro-FrameWork Unitor) - Cube Line link Match 3 - Cube Swap Match 3 - Cube Slide Match 3 - Pirate Match Adventure Platformer TileEngine<​E> (C# - C/C++ - HSLS) - Super Mario Bros - Classic 8 bits - Super Mario Bros - Next Levels

  • Bis heute 12 Jahre und 4 Monate, seit Jan. 2012

    Tooling Engineer

    Ideas from the deep

    DLL Injector https://cutt.ly/Dllinjector Micro - FrameWork: Unitor (Unity - C#) - https://goo.gl/h6LwM6 Winter (Java 7) - https://goo.gl/dJdB6C Disassembler for Z80 instructions / GB Emu (Kotlin) Analysis Dump Memory (OAM - VRAM - MRAM - CPU ) / GB Emu (Java 8) Winnowing Algorithm Project (Win - C#) Exporter Tile-Sheet (Win - C#) Exporter Frames (Win - C#) Texturizer Images (Win - C#) Level Editor (Win - C#)

  • Bis heute 14 Jahre und 4 Monate, seit Jan. 2010

    Game Developer

    Ideas from the deep

    Pang [Mitchell] (World) - Arcade ROM (WebGL) https://goo.gl/USPWVp GameBoy Emulator Environment - GBEE (Frontend/Kotlin) https://bit.ly/2lCgjHF Doodle Jump Xbox360 for Web (Phaser.io - Html5/JS) https://goo.gl/2pmQCl Cube Swap/Slide Match/Line Match 3 (Unity - C#) https://goo.gl/Y1RVLc T-Rex Game Chrome (Unity - C#) https://goo.gl/wN8v5M Super Mario Bros | Next Levels (Win - XNA/C#) / Classic 8 bits v1.0.5 (Win/Xbox360/Web - XNA/C#) Space Invader Classic (NintendoDS Port - C/C++ Win/Xbox360 - C#)

  • 3 Jahre und 6 Monate, Mai 2016 - Okt. 2019

    Cátedra UV | UPV - Aula Capgemini Devon

    Capgemini

    Técnicas avanzadas de programación Async Desarrollo Multiplataforma con Kotlin An Introduction to Kotlin for Android Development Técnicas avanzadas de programación Asíncrona Programación Funcional y Orientada a Objetos con Asincronismos Máster Universitario en Ingeniería Informática | ACG Paradigma FP y OOP usando técnicas avanzadas de Programación Asíncrona

  • 5 Monate, Dez. 2017 - Apr. 2018

    Innovation Laboratory | I+D+I Projects

    Capgemini

    Development of innovation, research and development projects for TOP clients. Biometric Facial, Tactil & Audio Recognition - IoT Innovation Intel Azure Face API - Microsoft Technology POS Development [ Fingerprint - RFID | NFC - Magnetic ibutton ] - Wincor/Nixdorf Mobile Development : Native App [ Kotlin Android & iOS ] Round table of innovation ideas

  • 6 Monate, Juni 2017 - Nov. 2017

    Hackathon (Game of Cloud) - IBM Cloud | Bluemix 2017

    Capgemini

    Head Technical Engineer Proof of Concept builder for the participants Trainer of trainers Github: https://goo.gl/vmuVXH Stack IBM Cloud | Bluemix 2017 Node-red Functions-as-a-Service (FaaS) Cloud foundry | Platform-as-a-service (PaaS) IBM Watson IoT Platform MQTT Web app & MQTT Broker Kinnect SDK v1.8 & v2.0 Visual Studio / C# Technical documentation

  • 1 Jahr und 3 Monate, März 2016 - Mai 2017

    Software Architect - Fwk Batch 2.0

    Capgemini

    Framework Batch 2 is based on the Java (TM) SE Runtime Environment (Java SE 8) standard. Through the use of its own DSL-type language, it will generate a workflow capable of solving the typical problems of Batch processes (import / export, queries ...) in a way that is as transparent as possible to the underlying technology, thus facilitating the programmer's Learning and development of applications / scripts.

  • 1 Jahr und 1 Monat, Jan. 2016 - Jan. 2017

    Founder Programmer

    Playgram Games

    Game Developer & Framework Async Programmer (Unitor Micro-Fwk) Best Coding Techniques and Agile Practices Researcher .NET Compiler Platform (Roslyn)

  • 1 Jahr und 5 Monate, Sep. 2014 - Jan. 2016

    Senior Developer & Chief Technology Officer - CTO

    ViC

    Chief Technology Officer - CTO (01/05/2015 - 01/01/2016) Team building. Project envisioning and Strategic consulting. Quality Assurance SCRUM Methodology. Project Scoping. Senior Developer (01/09/2014 - 01/05/2015) Custom development of client-server applications. Technical advice.

  • 4 Monate, Jan. 2015 - Apr. 2015

    Auditor Software

    ArtiD. Business Group

    Study of the Art of main mobile application. Technical advice to Stakeholders. Product Safety & Quality Assurance. Group technical evidence and evaluate computer system to safeguard business assets. Development of a technical report of the development life cycle of the application.

  • 4 Monate, Okt. 2014 - Jan. 2015

    Technical Lead

    V. Sport 13

    Guidelines & Agile Methodology. Advice to Stakeholders. Process Monitoring and Control at "Bcoach App". Coaching & Strategic consulting at "The CanteraTV".

  • 1 Jahr, Juni 2013 - Mai 2014

    Technical Lead - Top projects

    Akamon

    Top Projects. NOVA - Gaming SDK Multiplatform Knockout Bingo - Game

  • 3 Monate, März 2013 - Mai 2013

    Senior Developer - Backend Security Server System

    Akamon

    Backend Security Server System

  • 3 Monate, Jan. 2013 - März 2013

    Game Platform Development For Website www.mundijuegos.com

    Akamon

    Backend and frontend developer

  • 1 Jahr und 11 Monate, März 2011 - Jan. 2013

    Research collaborator

    Universitat Politècnica de València (UPV)

    Development of meta-models and code generation (UML MOFScript). Modeling languages (MDA-MDD-MDE). Implementation game engines. Software production lines oriented the genre of video games. Journal / Paper / Report for MULTIPLE project.

Ausbildung von Victor Bolinches

  • 6 Monate, Okt. 2019 - März 2020

    Bootcamp CTO & Dev. Manager

    GeeksHubs Academy

    Actividades y grupos: Dirección de equipos de ingeniería, implementación de la estrategia técnica, innovación, calidad en los procesos de selección, controlar métricas... Formación de excelencia. Responsabilidades en el liderazgo técnico. Dirección y gestión de equipos. Captación de talento

  • 2 Jahre, Jan. 2011 - Dez. 2012

    Master in Software Engineering, Formal Methods and Information Systems

    Univesidad Politecnica de Valencia (UPV)

    Actividades y grupos: Thesis: "Level Designs and use of Engines in Model-Driven Game Development (32590)"​ Director Thesis: Jose Angel Carsi Cubel Grade: 10 / 10 Master in Software Engineering, Formal Methods and Information Systems Distinguished with Honors

  • 3 Jahre, Jan. 2011 - Dez. 2013

    PhD Student Computer Science and Information Systems with Excellence Award

    Univesidad Politecnica de Valencia (UPV)

    Improving Game Development With Video Games Product Lines (MDGD)

  • 2 Jahre, Jan. 2009 - Dez. 2010

    Bachelor of Computer Science Engineering (Gateway Master)

    Universidad Politecnica de Valencia (UPV)

  • 5 Jahre, Jan. 2005 - Dez. 2009

    Software Engineering

    Universidad Politecnica de Valencia (UPV)

21 Mio. XING Mitglieder, von A bis Z