Anders Hofsten
Freiberuflich, Freelance Sound Designer, Ruido
Gothenburg, Schweden
Werdegang
Berufserfahrung von Anders Hofsten
Bis heute 11 Jahre, seit Juli 2013
Stagehand
Live Nation
As a stagehand I do everything from loading in/out trucks, building stages, setting lights, DMX cabling to rigging audio.
Bis heute 11 Jahre und 10 Monate, seit Sep. 2012
Freelance Sound Designer
Ruido
As a freelance sound designer for games I do most sound related tasks, including implementation. Previous Clients include Wopii Development, Lokalförvaltningen i Göteborg AB, Team Dromedar, CocoStrobe Studios and tasks include sound design, recording, post production, dialogue editing, and implementation with both Unreal Engine (blueprint) and Unity (C# scripting), and the use of middleware (FMOD Studio).
10 Monate, Juli 2017 - Apr. 2018
Sound Designer
The Bearded Ladies Consulting
Sound Design/Implementation for Mutant Year Zero: Road to Eden.
2 Monate, Mai 2017 - Juni 2017
Junior Sound Designer
A/D Union
As a Junior Sound Designer at A/D Union I was doing sound design for a project as part of my bachelor-thesis on sound in video games. Tasks include sound design and implementation (Unreal Engine).
1 Jahr und 2 Monate, Aug. 2011 - Sep. 2012
Sound Designer
Cactus Games
Although Jonatan Söderström started Dennaton Games, Cactus Games still releases games from time to time and as a Sound Designer for Cactus I am responsible for audio for some upcoming titles as well as previously released title Hot Throttle (Adult Swim), where I was responsible for both audio and music.
Ausbildung von Anders Hofsten
2 Jahre und 3 Monate, Nov. 2014 - Jan. 2017
Computer Games Technology
Högskolan i Skövde
Sound Design for Computer Games Notable courses: implementation with FMOD, Game Analysis 1 and 2, Experimental Sound Worlds (Max/MSP), and several of our own game projects.
Sprachen
Englisch
Fließend
Schwedisch
Muttersprache
Deutsch
Grundlagen