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Julian Chelo

is looking for freelance projects. 🔎

Bis 2025, Studio Design Specialist, Macy's Branded Entertainment
New York, Vereinigte Staaten

Fähigkeiten und Kenntnisse

3D Modeling
Digital Sculpture
Retopology
UV Mapping
Texturing
Rigging
3D Animation
3D rendering
Real-time
Unity 3D
Unreal Engine
Substance 3D Painter
Autodesk Maya
ZBrush
UVLayout
Marmoset Toolbag
3D Design
Fast learner
Conceptual thinking
Flexibility
Commitment
Team work
Creativity
Sculpture
Motion Design
Cinema 4D
Blender 3D
3-D computer graphics
Autodesk 3ds Max

Werdegang

Berufserfahrung von Julian Chelo

  • 1 Jahr und 1 Monat, Feb. 2024 - Feb. 2025

    Studio Design Specialist

    Macy's Branded Entertainment

    Designed and developed 3D models of parade floats, balloons, and character costumes for the Macy's Thanksgiving Day Parade and Universal Orlando Holiday Parade, adapting iconic children's media properties from 2D concept art. Collaborated with creative directors, engineering teams, and third-party vendors to ensure manufacturing specifications while maintaining brand integrity and scale requirements. Conducted quality assurance through off-site surveys and maintained comprehensive asset libraries.

  • 3 Jahre und 1 Monat, Jan. 2021 - Jan. 2024

    3D Artist

    GeniusX

    Drove optimization and 3D asset development, collaborating with staff designer and Unity engineering team to convert complex architectural CAD files into performant VR-compatible meshes through advanced retopology. Developed optimized environments and interactive props for course providers delivering both live instruction and pre-recorded content specializing in physical rehabilitation, trauma therapy, and addiction recovery, while maintaining consistent performance and framerates across all content.

  • 4 Jahre und 6 Monate, Apr. 2019 - Sep. 2023

    Environment Artist

    Dirt Empire

  • 2 Jahre und 5 Monate, Aug. 2018 - Dez. 2020

    3D Generalist

    ALL World

  • 6 Monate, Mai 2020 - Okt. 2020

    Environment Artist

    Prisms VR

  • 2 Jahre, Juni 2017 - Mai 2019

    CG Generalist

    Pomp&Clout

  • 6 Monate, Okt. 2018 - März 2019

    Texture Artist

    Planeta

  • 8 Monate, Mai 2018 - Dez. 2018

    Character TD

    Superbright

Ausbildung von Julian Chelo

  • 1 Jahr und 10 Monate, Aug. 2015 - Mai 2017

    Animation, Interactive Media, & Game Design

    Fashion Institute of Technology

    FIT's aforementioned BFA program provided a comprehensive education in 3D modeling, 2D and 3D animation, and game development in a real-world production environment. The curriculum covered programming, storyboarding, modeling, rigging, animation, lighting, camera techniques, compositing, sound editing, music, and special effects. Emphasis was placed on creating immersive experiences using augmented and virtual reality technologies.

  • 1 Jahr und 10 Monate, Aug. 2011 - Mai 2013

    Illustrazione

    Fashion Institute of Technology

Sprachen

  • Englisch

    Muttersprache

  • Italienisch

    Gut

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