
Julian Chelo
Skills
Timeline
Professional experience for Julian Chelo
- 1 year and 1 month, Feb 2024 - Feb 2025
Studio Design Specialist
Macy's Branded Entertainment
Designed and developed 3D models of parade floats, balloons, and character costumes for the Macy's Thanksgiving Day Parade and Universal Orlando Holiday Parade, adapting iconic children's media properties from 2D concept art. Collaborated with creative directors, engineering teams, and third-party vendors to ensure manufacturing specifications while maintaining brand integrity and scale requirements. Conducted quality assurance through off-site surveys and maintained comprehensive asset libraries.
- 3 years and 1 month, Jan 2021 - Jan 2024
3D Artist
GeniusX
Drove optimization and 3D asset development, collaborating with staff designer and Unity engineering team to convert complex architectural CAD files into performant VR-compatible meshes through advanced retopology. Developed optimized environments and interactive props for course providers delivering both live instruction and pre-recorded content specializing in physical rehabilitation, trauma therapy, and addiction recovery, while maintaining consistent performance and framerates across all content.
- 4 years and 6 months, Apr 2019 - Sep 2023
Environment Artist
Dirt Empire
- 2 years and 5 months, Aug 2018 - Dec 2020
3D Generalist
ALL World
- 6 months, May 2020 - Oct 2020
Environment Artist
Prisms VR
- 2 years, Jun 2017 - May 2019
CG Generalist
Pomp&Clout
- 6 months, Oct 2018 - Mar 2019
Texture Artist
Planeta
- 8 months, May 2018 - Dec 2018
Character TD
Superbright
Educational background for Julian Chelo
- 1 year and 10 months, Aug 2015 - May 2017
Animation, Interactive Media, & Game Design
Fashion Institute of Technology
FIT's aforementioned BFA program provided a comprehensive education in 3D modeling, 2D and 3D animation, and game development in a real-world production environment. The curriculum covered programming, storyboarding, modeling, rigging, animation, lighting, camera techniques, compositing, sound editing, music, and special effects. Emphasis was placed on creating immersive experiences using augmented and virtual reality technologies.
- 1 year and 10 months, Aug 2011 - May 2013
Illustrazione
Fashion Institute of Technology
Languages
English
C2 (Expert / native speaker)
Italian
B1-B2 (Good)
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