
Paiman Roointan
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Paiman Roointan
- 1 Jahr und 5 Monate, Mai 2018 - Sep. 2019
Full stack Developer (Game developer) (Working Remotely)
TOD studio
- As a full-stack game developer, I was responsible for implementing new features and also fixing bugs for the multiplayer online games of the company. Both Percity and Scifarm games are both available for download. This required coding in C# for the client, and also providing server side APIs to support the client requirements. I liked to work on R&D tasks which usually were referred to me, some of which were optimizing power usage of the game, improving game performance, and implementing SDKs.
- 1 Jahr und 2 Monate, Juli 2018 - Aug. 2019
Indie Game Developer
Artcode Games
- Developed complete hyper casual mobile games from start to publishing to app stores (Including App Store and Play Store) - Kept myself updated about the most loved games both by Apple, and the players in Apple’s top charts, to be aware of the trends in Hyper Casual games - Tried to sharpen my skills in different fields of mobile game development. I also tried to solve problems with game design, art, sound and music, and monetization.
- 1 Jahr und 2 Monate, Jan. 2017 - Feb. 2018
Digital Marketing Manager
Hyper IT Solutions Inc.
- Help identify the problems of published games not having enough downloads and not generating money and come up with solutions. - Increase monetization potential of mobile games during the development process, and post-launch. This included implementing analytics frameworks and analyzing data. - Made connections with mobile publishers and successfully published “Reached!” with top US mobile games publisher Nanovation, and “Crush Escape” with top Chinese mobile publisher ZPlay.
- 2 Jahre und 5 Monate, Okt. 2015 - Feb. 2018
Production Manager
EMMSoft
- Help deliver projects within deadline, with the highest possible quality. - Setup and maintain and administer SVN, Redmine, VPN and other required servers, and keep the virtualization system healthy. - Manage the recruitment process, creating descriptions for new positions and develop team structures. Also fill in the gap of expertise, by looking for and hiring top freelance talents worldwide. - Help develop games using a variety of tools including Buildbox and Unity
Ausbildung von Paiman Roointan
- 2 Jahre und 1 Monat, Sep. 2011 - Sep. 2013
Computer Engineering
IAU, Sari branch
- 5 Jahre und 1 Monat, Sep. 2003 - Sep. 2008
Computer Engineering
IAU, Sari branch
Sprachen
Englisch
Fließend
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