Basic

Paul Wiecek

Grafik-, Kommunikations und Game-Design, Selbstständig

Köln, Germany

Skills

Timeline

Professional experience for Paul Wiecek

  • Current , since Jun 2019

    3D Artist

    Winning Streak Games

  • 7 years and 6 months, Jan 2012 - Jun 2019

    Unity3D Dev, Gamedesign, Art & Direction

    privat

    Prototyping games , some Programming (C#), Gameplay- and Level-design

  • 17 years and 7 months, Dec 2001 - Jun 2019

    Gamedesign, Art Direction und Projekt Entwicklung

    privat

    Game & Gameplay Design Art Direction Game Art & Environment Design

  • 22 years and 11 months, Aug 1996 - Jun 2019

    2D / 3D Artist

    privat

  • 3 years, Jun 2010 - May 2013

    Web & Screendesign, Programmierung

    trotzkommunikation

    Web & Screendesign, Programmierung

  • Grafik-, Kommunikations und Game-Design

    Selbstständig

    Design , Konzeption, Rapid Prototyping ( Schwerpunkt Gamedesign )

Educational background for Paul Wiecek

  • , since 1991

    Game- , Grafik- und Kommunikationsdesign

    Autodidakt

    Analoge und Digitale Grafik, (techn.) Art Direction, 2D / 3D Illustrationen, Gamedesign, Environment Art, Rapid Prototyping (Unreal Engine, UNITY3D, CRYENGINE)

  • Grafik und Objektdesign

    Richard Riemerschmid BK Köln

Languages

  • German

    First language

  • English

    Fluent

  • Polish

    Basic

Wants

Interests

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