Paul Wiecek
Grafik-, Kommunikations und Game-Design, Selbstständig
Köln, Germany
Timeline
Professional experience for Paul Wiecek
Current , since Jun 2019
3D Artist
Winning Streak Games
7 years and 6 months, Jan 2012 - Jun 2019
Unity3D Dev, Gamedesign, Art & Direction
privat
Prototyping games , some Programming (C#), Gameplay- and Level-design
17 years and 7 months, Dec 2001 - Jun 2019
Gamedesign, Art Direction und Projekt Entwicklung
privat
Game & Gameplay Design Art Direction Game Art & Environment Design
22 years and 11 months, Aug 1996 - Jun 2019
2D / 3D Artist
privat
3 years, Jun 2010 - May 2013
Web & Screendesign, Programmierung
trotzkommunikation
Web & Screendesign, Programmierung
Grafik-, Kommunikations und Game-Design
Selbstständig
Design , Konzeption, Rapid Prototyping ( Schwerpunkt Gamedesign )
Educational background for Paul Wiecek
, since 1991
Game- , Grafik- und Kommunikationsdesign
Autodidakt
Analoge und Digitale Grafik, (techn.) Art Direction, 2D / 3D Illustrationen, Gamedesign, Environment Art, Rapid Prototyping (Unreal Engine, UNITY3D, CRYENGINE)
Grafik und Objektdesign
Richard Riemerschmid BK Köln
Languages
German
First language
English
Fluent
Polish
Basic