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Saurabh Sinha

is looking for freelance projects. 🔎

Angestellt, Senior Software Engineer, Electronic Arts
Electronic Arts, Indien

Fähigkeiten und Kenntnisse

C++
JavaScript
C#
Cocos2dx
PixiJS
Unity3D
Irrlicht
Node.js
Angular.js
MongoDB
Metal
OpenGL/ES
WebGL
Unreal Engine
Vulkan
GitHub

Werdegang

Berufserfahrung von Saurabh Sinha

  • Bis heute 6 Jahre und 10 Monate, seit Aug. 2018

    Senior Software Engineer

    Electronic Arts

    My responsibilities include but are not limited to - Collaborating with stakeholders from different disciplines & setting up the technical vision for the studio for the fiscal - Technical point of contact for all co-dev engagements with other EA studios - Providing technical direction to engineering teams working on different projects

  • 1 Jahr und 1 Monat, Juli 2016 - Juli 2017

    Founder

    Quizdom

    It was an indie game project for iOS, Android & Web platforms. It was my own concept & some of the work I did on this project included - Creating the game concept, game-play mechanics from scratch - Creating the back-end multiplayer server engine - Creating the front-end game engine - Managing the game content pipeline team

  • 5 Jahre und 1 Monat, Aug. 2009 - Aug. 2014

    Founder

    Concepticlabs

    Delivered 20+ games from scratch over 5 years for our clients on PC, iOS, Android & Web platforms using native technologies. As the founder my key responsibilities were - Business Development via multiple channels - Hiring the right talent & creating career paths - Streamlining the product requirements - Managing multi-disciplinary teams to deliver high quality games - Creating & evolving a game-development playbook contextual to our studio Eventually our studio got acquired by Tilt Inc.

  • 1 Jahr und 8 Monate, Dez. 2007 - Juli 2009

    Technical Director

    Gameshastra

    - Built 2D/3D games on a variety of platforms including PC, Mac, Nintendo Wii, Wii Fit, Sony PS2, Sony PSP etc. - Worked with some of the high-profile clients like BigFish Games, Codemasters, Sony, Wildfire Studios & PlayFirst - Created a cross-platform C++ templates-based game engine for the company - Lead Mentor for the internally incubated “Indian School of Gaming” division - Delivered 200+ hours of game development lectures to trainees & students.

Sprachen

  • Englisch

    Fließend

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