Thorsten Heinze

Inhaber, CEO, Norsk Nights Ltd.
London, United Kingdom

Fähigkeiten und Kenntnisse

Producing
Project management
Development
Technical Director
Mobile
Console
PC
F2P
Boxed and Digital
Intellectual property

Werdegang

Berufserfahrung von Thorsten Heinze

  • Current 16 years and 4 months, since Mar 2010

    CEO

    Norsk Nights Ltd.

    Outsourcing Producer for console, mobile, PC boxed, mobile, browser and social games for Europe and Asia, titles ranged from children to adult target age groups. Monetization live project performance review and adjustments to the design, design and framework. Outsourcing Business Developer for European clients and Japanese developers to EU/US/Japan/Asia.

  • 1 year and 5 months, Jan 2010 - May 2011

    Head of Development psai

    Periscope Studios

  • 5 months, Aug 2009 - Dec 2009

    Senior Producer

    Astrum Online (now Mail.ru)

    Producer for all titles in development, restructured the development localization pipeline, internal processes and team structures for the Development, QA and Localization team. Finished four localization projects in 9 languages within project plan which included Allods online and Dragon Wars. The Monetarization concept was reworked and adapted to a European model in cooperation with the developer from the original Russian & Chinese model.

  • 6 months, Feb 2009 - Jul 2009

    Business Line manager QA

    Universally Speaking

    Business development and account management, Head of the Games Testing Department where more than 30 titles have been localized and tested.

  • 1 year and 3 months, Oct 2007 - Dec 2008

    Business Line Manager

    Testronic Laboratories

    Business development and account management, Management of the Games Testing Department. Setup and growth of testing departments on three sites where localization, functional and compliance testing was performed on over 60 titles.

  • 1 year and 1 month, May 2006 - May 2007

    Executive Producer

    Oxygen Interactive

    I produced all titles from start to finish with external developers, production of marketing material, management of Localization and external QA teams via vendors. The two major products I worked on were ProStroke Golf and PDA Darts Championship which were completed on time and within budget.

  • 2 years and 1 month, May 2004 - May 2006

    Supervisor Testing Department

    Nintendo of Europe

    I led the testing department which was responsible for testing of all NOE, 2nd Party titles (Resident Evil 4, Tales series) and Pokémon titles.

  • 7 months, Jul 2003 - Jan 2004

    QA Manager

    Crytek

    I created the department framework and set up the team which then performed Technical code QA in cooperation with the different coding departments, functional QA and tested Far Cry in cooperation with Ubisoft Canada.

  • 3 years and 6 months, Jan 2000 - Jun 2003

    Producer

    Vivendi Universal (Former Havas, Sierra)

    Supervised development teams for project development & management, project evaluation and closure management. Setting up the compliance department for console and mobile testing, I defined the entire department framework as well as guidelines. Localization and QA for EU.

Sprachen

  • German

    C2 (Verhandlungssicher / Muttersprachlich)

  • English

    C1 (Fließend)

  • Japanese

    A1-A2 (Grundkenntnisse)

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