Ähnliche Jobs

Softwareentwickler C++ (w/m/d)

Hensoldt

Aalen + 0 weitere

Neu · 

Softwareentwickler C++ (w/m/d)

Aalen + 0 weitere

Hensoldt

Neu · 

Software Entwickler (w/m/d)

Hensoldt

Oberkochen + 0 weitere

Software Entwickler (w/m/d)

Oberkochen + 0 weitere

Hensoldt

Internship / Working Student – Technical Artist, 3D Artist & 3D Asset Creation for Digital Twins (f/m/x)

Zeiss

Oberkochen + 0 weitere

Internship / Working Student – Technical Artist, 3D Artist & 3D Asset Creation for Digital Twins (f/m/x)

Oberkochen + 0 weitere

Zeiss

Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)

Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)

Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)

Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)

Zeiss

Industrie und Maschinenbau

Oberkochen

  • Art der Beschäftigung: Studierende
  • Hybrid

Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)

Über diesen Job

Oberkochen: Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)

Stellenbeschreibung

Shape the Future of Digital Twin Technology at ZEISS

At ZEISS Corporate Research, we explore breakthrough technologies that shape future generations of ZEISS products. We are looking for motivated students who are passionate about computer graphics, GPU programming, visual computing, and digital twins to contribute to the development of an in-house physically based rendering platform. You will work on realistic rendering and physics-based simulation technologies that enable highly interactive visual digital twins for future ZEISS applications.

Your Role

As part of our research team, you will contribute to the development of state-of-the-art rendering and simulation technologies.

  • Developing and extending GPU-accelerated rendering features using Vulkan

  • Implementing physically based rendering (PBR) and material models

  • Designing and optimizing shader pipelines using Slang and modern graphics APIs

  • Investigating advanced rendering techniques such as ray tracing, global illumination, and real-time lighting

  • Developing prototypes and demonstrators for visual digital twin applications

  • Running experiments, benchmarking performance, and evaluating rendering quality

  • Collaborating closely with researchers and engineers to integrate new technologies into ongoing projects

  • Presenting your work and contributing to technology evaluations

What We Offer

  • Work on cutting-edge rendering and digital twin technologies

  • Mentorship by experienced researchers and PhD-level experts

  • Opportunity to influence future ZEISS products and technology roadmaps

  • Access to modern graphics hardware and research environments

  • Possibility to continue as a working student for up to two years and/or write your bachelor or master thesis

  • Flexible working arrangements with a mix of remote and on-site work

Your Profile

  • Enrolled in Computer Science, Visual Computing, Computer Graphics, Computational Engineering, Physics, or a related field

  • Strong programming skills in C++ and software engineering fundamentals

  • Solid understanding of computer graphics concepts such as rendering pipelines, shaders, lighting, materials, or GPU programming

  • Interest in real-time rendering, physically based rendering, ray tracing, digital twins, simulation, or graphics systems

  • Experience with Vulkan, Slang, or CUDA or related technologies is beneficial

  • Experience with neural rendering techniques such as Gaussian splatting is beneficial

  • Ability to work independently and collaboratively in interdisciplinary teams

  • Good English communication skills

Nice to Have

  • Personal rendering projects

  • Graphics-related coursework

  • Open-source contributions

  • GitHub portfolio or demo projects

Students who have built their own rendering engine, game engine components, GPU applications, shaders, or graphics research prototypes are especially encouraged to apply.

Sounds exciting? Then become part of #teamZEISS and help us shape the future! Please provide your complete application documents (CV, transcript of records).

Your ZEISS Recruiting Team:

Selina Safradin

Summary

  • Location: Oberkochen
  • Type: Full time
Anstellungsart
Praktikum
Homeoffice
Nach Absprache
Standort

Unternehmens-Details

company logo

Zeiss

Industrie und Maschinenbau

10.001 oder mehr Mitarbeitende

Oberkochen, Deutschland

Ähnliche Jobs

Internship in Smart Factory Manufacturing Automation / Image Processing (f/m/x)

Zeiss

Oberkochen + 0 weitere

Internship in Smart Factory Manufacturing Automation / Image Processing (f/m/x)

Oberkochen + 0 weitere

Zeiss

Internship in High Precision Metrology (f/m/x)

Zeiss

Oberkochen + 0 weitere

Internship in High Precision Metrology (f/m/x)

Oberkochen + 0 weitere

Zeiss

Praktikum/Praxissemester | Softwareentwicklung | Inbetriebnahme- und Servicesoftware (m/w/x)

Zeiss

Oberkochen + 0 weitere

Praktikum/Praxissemester | Softwareentwicklung | Inbetriebnahme- und Servicesoftware (m/w/x)

Oberkochen + 0 weitere

Zeiss

Working Student Structural Mechanics & Computation (f/m/x)

Zeiss

Oberkochen + 0 weitere

Working Student Structural Mechanics & Computation (f/m/x)

Oberkochen + 0 weitere

Zeiss

Praktikum Computer Vision/Image Processing (m/w/x)

Zeiss

Oberkochen + 0 weitere

Praktikum Computer Vision/Image Processing (m/w/x)

Oberkochen + 0 weitere

Zeiss

Praktikum – Entwicklung eines LLM-gestützten Softwaretools für Innovationsarbeit (m/w/x)

Zeiss

Oberkochen + 0 weitere

Praktikum – Entwicklung eines LLM-gestützten Softwaretools für Innovationsarbeit (m/w/x)

Oberkochen + 0 weitere

Zeiss

Internship Opportunity: Startup & AI Operating Model ZEISS (f/m/x)

Zeiss

Oberkochen + 0 weitere

Internship Opportunity: Startup & AI Operating Model ZEISS (f/m/x)

Oberkochen + 0 weitere

Zeiss

Student (w/m/d) - Unterstützung bei der Entwicklung synthetischer Umgebungen in der Unreal Engine

Deutsches Zentrum für Luft- und Raumfahrt e.V. (DLR)

Ulm + 0 weitere

Neu · 

Student (w/m/d) - Unterstützung bei der Entwicklung synthetischer Umgebungen in der Unreal Engine

Ulm + 0 weitere

Deutsches Zentrum für Luft- und Raumfahrt e.V. (DLR)

Neu · 

Werkstudent – Machine Learning (m|w|d)

PVA TePla Analytical Systems GmbH

Westhausen + 0 weitere

Neu · 

Werkstudent – Machine Learning (m|w|d)

Westhausen + 0 weitere

PVA TePla Analytical Systems GmbH

Neu ·