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Alaizza Khristine Castillo

looking for a full time position.

Bis 2024, Lead UX/UI Designer, Aurora Global
Abschluss: Bachelors, Polytechnic University of the Philippines
Karlsruhe, Deutschland

Fähigkeiten und Kenntnisse

User Experience
Prototyping
Web Design
Game Design
Project Management
Front-End Development
Software
Web
Technology
Application
German
Information technology
Art Design
User experience design
SaaS
English Language
full stack design
Graphic Design
HTML
CSS
Mobile Design
Team work
Creativity
IT affinity
Attention

Werdegang

Berufserfahrung von Alaizza Khristine Castillo

  • 3 Jahre und 6 Monate, Sep. 2020 - Feb. 2024

    Lead UX/UI Designer

    Aurora Global

    - Created a UI Kit for the Agency that’s focused on SaaS. - Built a whole SaaS platform using an existing and created UI Kit. - Helped with several design needs inside like Website redesign, social media collaterals, marketing design needs and more. - Worked closely with engineers and other stakeholders.

  • 11 Monate, Okt. 2022 - Aug. 2023

    UX/UI Designer

    Design316.

    Part take in a part time job as a junior designer in a start-up design agency in the Philippines. Performed user experience activities which were implemented using Agile Development method. Redesigned a full website for Dental services.

  • 2 Jahre, Sep. 2021 - Aug. 2023

    User Experience Designerin

    Convrtx

    - Handled 3 Junior designers within the team and help them visualize and create prototypes for our ongoing projects. - Focused on Mobile App Design for different clients. Gathering and evaluating user requirements in collaboration with product managers and engineers. - Worked in an Agile Development Environment and created Libraries - Develop UI mockups and prototypes that clearly illustrate how sites function and look like and prepared and presented rough drafts to internal teams and key stakeholders.

  • 3 Monate, März 2021 - Mai 2021

    Game Design and Developer

    TESDA

    - Created a full game's case study, asset creation, game design, technical deliverables and development. - Game's functionalities are programmed using an object oriented programming paradigm, language used was C#; IDEs & platforms were visual studio code and UNITY. - Collaborated with other game developers and stakeholders within DOST to visualize the game we are trying to build.

Ausbildung von Alaizza Khristine Castillo

  • 3 Jahre und 4 Monate, Juni 2018 - Sep. 2021

    Information and Communication Technology

    Polytechnic University of the Philippines

Sprachen

  • Englisch

    Fließend

  • Tagalog

    Muttersprache

  • Deutsch

    Grundlagen

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