
Daniel Dewald
Skills
Timeline
Professional experience for Daniel Dewald
Responsible for maintainingand developing existing applications as well as designing and developing new applications in C/C++. Everything revolves around navigation and electronic nautical charts.
Conception and development of a mobile app based on Unreal Engine 4 and C++, Collaboration with different departments (e.g. Art, Game Design, Backend), Ensuring a high product quality, together with Quality Assurance
- 4 months, Jan 2016 - Apr 2016
Graphics Programmer
Deep Silver FISHLABS
Graphics Programmer
- 8 months, May 2015 - Dec 2015
Build Engineer
Deep Silver FISHLABS
Build Engineer responsible for implementing and maintaining the build pipelines and build servers for our projects.
- 1 year and 3 months, Feb 2014 - Apr 2015
Gameplay Programmer
Deep Silver FISHLABS
Gameplay Programmer
- 1 year and 9 months, Dec 2011 - Aug 2013
Game Programmer
Ticking Bomb Games GmbH
Game Programmer
- 6 months, May 2011 - Oct 2011
Software Engineer
EA Phenomic
Praktikant zur Entwicklung von Tools
- 2 years and 2 months, Aug 2008 - Sep 2010
Software Engineer
iks GmbH
Entwicklung von Kundenspezifischer Software, Erstellung und Durchführung von Netzwerkkonzepten bei Firmenkunden
- 4 years, Aug 2004 - Jul 2008
Software Engineer
ikS GmbH
Linux Server, Administrative IT Tätigkeiten, Softwareentwicklung
- 1 year, Sep 2002 - Aug 2003
Praktikant
F+W Dillingen
Administrative Tätigkeiten in der IT Abteilung
Educational background for Daniel Dewald
- 6 years and 10 months, Jul 2004 - Apr 2011
Angewandte Informatik
Fachhochschule Trier
Languages
German
First language
English
Fluent
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