Davide Dante Valerio

Selbstständig, Freelance Digital & Industrial Designer, Davide Valerio
Hamburg, Deutschland

Fähigkeiten und Kenntnisse

Design
furniture design
Industriedesign
Industrial Design
Product Development
Adobe Photoshop
Rhino3D
Adobe Illustrator
Adobe CS
Adobe Creative Suite
Photoshop
Prototyping
Keyshot
Möbeldesign
CNC
Consumer Electronics
Furniture industry
CAD
User Research
Design Research
Ergonomics
Innovation
Concept development

Werdegang

Berufserfahrung von Davide Dante Valerio

  • Bis heute 5 Jahre, seit Okt. 2021

    Freelance Digital & Industrial Designer

    Davide Valerio

    Working independently across industrial design, digital design, branding, and technical projects.

  • 1 Jahr und 6 Monate, Mai 2020 - Okt. 2021

    Head of Design

    Cosmonauts & Kings GmbH

    Built and led the design team as the agency grew, recruiting and onboarding designers, mentoring the team, and helping people take ownership of their projects while keeping work consistent across the department. I introduced shared workflows, templates, file structures, and documentation to make remote collaboration easier and give the team a clearer way of working. I also developed a system that turned production data into a live dashboard, giving the company a clearer view of output and billing.

  • 1 Jahr, Juni 2019 - Mai 2020

    Senior Digital Designer

    Cosmonauts & Kings GmbH

    • Developed campaign concepts and visual identities for political parties, foundations, and NGOs, mainly across social media. • Created templates, graphics, motion content, and presentation material. • Built visual systems that could stay consistent across multiple formats and deliverables. • Contributed to the development of the agency’s own visual identity and presentation materials.

  • 4 Monate, Feb. 2019 - Mai 2019

    Freelance Designer

    Cosmonauts & Kings GmbH

    Worked with Cosmonauts & Kings as a freelancer before joining the agency full-time. I developed two digital campaigns for major German political parties, including a two-month European election campaign with static and animated social-media content. The collaboration led to me joining the team as Senior Designer.

  • 3 Monate, Aug. 2018 - Okt. 2018

    Designer

    Sunon

    Developed office-furniture and desking-system concepts informed by research into German design aesthetics and changing workplace environments. Conducted market and behavioural research into co-working spaces, looking at how people used shared workplaces and what that could mean for future office products.

  • 1 Jahr und 7 Monate, Mai 2016 - Nov. 2017

    Industrial Designer & Developer

    Amorelie.de / Sonoma Internet GmbH

    Developed two product collections and several consumer-electronics products from early concepts through prototyping and technical development toward production. The work balanced ergonomics, internal hardware, manufacturing constraints, cost, and usability, using 3D printing, CNC machining, silicone casting, and user testing before tooling. I worked with manufacturing partners in China and built a 3D library of standard hardware to define internal layouts earlier and reduce back-and-forth.

  • 2 Monate, März 2016 - Apr. 2016

    Freelance Industrial Designer

    davidevalerio.it

    Worked on two short product-development projects: a self-initiated chair and an early air-quality monitoring device. For Varsavia, I developed the concept around CNC tube bending, tested the backrest with physical prototypes, and explored manufacturability with production partners. For Hawa Dawa, I developed the first housing for an air-quality sensor, taking it from concept exploration to a working 3D-printed prototype presented at Impact Hub Munich’s 8 Billion Lives challenge.

  • 5 Monate, Okt. 2015 - Feb. 2016

    Industrial Designer

    tylko

    Worked on a configurable furniture system sold through a parametric online configurator and AR interface. I developed new features, including storage elements and a configurable TV opening, defining how they should adapt across changing dimensions and layouts. I also used market and anthropometric research to define requirements for drawers, doors and shelving, working closely with software, UX/UI, engineering and production to align physical product logic with the digital configurator.

  • 2 Jahre und 2 Monate, Juni 2012 - Juli 2014

    Produktentwickler

    ClassiCon

    Developed furniture and lighting from design handover through prototyping, technical development, certification, and production release. I translated designers’ concepts into manufacturable products, refining geometry, joints, materials, and assemblies in Rhino and resolving issues with suppliers. I coordinated manufacturers in Germany, Austria, and Italy, reviewed prototypes, carried out quality checks, and managed documentation, packaging, instructions, and UL certification for North America.

  • 4 Monate, Jan. 2012 - Apr. 2012

    Studio Assistant

    Benjamin Hubert Ltd.

    Worked directly with Benjamin across furniture, lighting, and accessory projects for international clients. I contributed to the Pelt Chair for De La Espada, Garment Lounge Chair for Cappellini, and Container Lamp for Ligne Roset, refining proportions, materials, construction, and manufacturability. The work moved between sketches, physical mock-ups, 3D modelling, technical drawings, material research, and production documentation, using prototypes to test ergonomics, joinery, and construction.

  • 4 Monate, Feb. 2011 - Mai 2011

    Design Intern

    Mike & Maaike

    Worked in a small team on consumer electronics and furniture, including the Google Nexus Q and Watson’s Tonic office system. For Nexus Q, I contributed to geometry, proportions, CMF, finishes, and material details within the established product direction. I also led development of the custom audio and power cables, from concepts and 3D modelling through prototypes and CMF specifications, using physical samples to communicate finishes to the manufacturer. I later co-signed the cable patent.

  • 4 Monate, Okt. 2008 - Jan. 2009

    Design Intern

    Marco Sousa Santos

    Contributed to the development of early furniture pieces for Branca Lisboa, working mainly on plywood products. I also took part in the concept development for Portugal Fashion 2009, creating 3D typographic installations for the runway environment.

  • 4 Monate, Sep. 2005 - Dez. 2005

    Designer

    Isao Hosoe Design

Ausbildung von Davide Dante Valerio

  • 6 Monate, Feb. 2008 - Juli 2008

    Design

    PUC-Rio

  • 3 Jahre und 9 Monate, Sep. 2006 - Mai 2010

    Furniture Design

    Politecnico di Milano

    furniture design, strategic design, semiotics

  • 3 Jahre und 8 Monate, Sep. 2002 - Apr. 2006

    Industrial Design

    Università di Roma La Sapienza

Sprachen

  • Italienisch

    C2 (Verhandlungssicher / Muttersprachlich)

  • Englisch

    C1 (Fließend)

  • Portugiesisch

    B1-B2 (Gute Kenntnisse)

  • Deutsch

    B1-B2 (Gute Kenntnisse)

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