Elizabeth Zyryanova

Bis 2026, 3D Artist I - 3DAnatomy, Arthrex

Fähigkeiten und Kenntnisse

3D Design
ACES
3D Modeling
Adobe Illustrator
3D Modeling Software
Attention to Detail
3D Rendering
Adobe InDesign
3D Visualization
Adobe Photoshop
Autodesk Arnold
Color Correction
Adobe Premiere Pro
Autodesk Maya
Affinity Designer
Color Theory
Branding
Affinity Photo
Communication
Expressions
CG Lighting
Anatomy
Constructive Feedback
Character Concept Design
Art
Facial Expressions
Character Designs
Artwork
Graphic Design
Creative Direction
Figma (Software)
Character Modeling
Critical Thinking
Graphic Design Principles
Film
Characters
DaVinci Resolve
Graphics
Film Criticism
Media Production
Client Relations
Digital Designs
Hard Surface Modeling
Fine Art
Modeling
Digital Sculpting
From Conception to Completion
Houdini
Nuke
Discord
Fundamentals
Lighting
Production Pipeline
NukeX
Game Design
Low Poly Modeling
Project Management
Organization Skills
Google Drive
MARI
OS X
Project Planning
Marvelous Designer
Technical Understanding
Realism
Painting
Maxon Redshift
Texture Artist
Rendering
Previsualization
Texture Mapping
Skilled Multi-tasker
Problem Solving
Substance Designer
Time Management
Production Assistance
Substance Painter
Topology
V-Ray
Team Building
Typography
Visual Arts
Teamwork
Visualization
Unity
Volumetric
Unreal Engine
Windows
ZBrush
UV
UV Mapping

Werdegang

Berufserfahrung von Elizabeth Zyryanova

  • 1 Jahr und 10 Monate, Okt. 2024 - Juli 2026

    3D Artist I - 3DAnatomy

    Arthrex

    Collaborating on the production and rapid prototyping of anatomically accurate 3D printed models for orthopedic demonstrations, training, and education. Reviewing surgical procedures, and working closely with clinical specialists to accurately replicate pathological cases and anatomical studies using ZBrush, Mari, and Substance Painter. Contributing to R&D initiatives focused on developing innovative techniques and materials, including the design of 3D printed molds for silicone casting.

  • 4 Monate, Juli 2024 - Okt. 2024

    Texture Artist

    Landell Games

    - UV-Mapping and Texturing of various assets, props, creatures, and characters - Topology cleanup - Low Poly, Game Assets for Unity - Pipeline Production

Ausbildung von Elizabeth Zyryanova

  • 1 Jahr und 7 Monate, Okt. 2022 - Apr. 2024

    3D Animation and VFX

    PIXL VISN Media Arts Academy

    Studying the 3D Animation and VFX Pipeline. Courses such as 3D Modeling, Texturing, Rigging, Lighting, Animating, Compositing, Dynamics.

  • 1 Jahr und 4 Monate, Mai 2021 - Aug. 2022

    Bachelor of Arts - BA

    Florida Atlantic University

    Minor in Studio Art

  • 1 Jahr und 1 Monat, Aug. 2020 - Aug. 2021

    Associate of Arts - AA

    Palm Beach State College

Sprachen

  • Englisch

    C2 (Verhandlungssicher / Muttersprachlich)

  • Russisch

    C2 (Verhandlungssicher / Muttersprachlich)

  • Deutsch

    A1-A2 (Grundkenntnisse)

XING – Das Jobs-Netzwerk

  • Über eine Million Jobs

    Entdecke mit XING genau den Job, der wirklich zu Dir passt.

  • Persönliche Job-Angebote

    Lass Dich finden von Arbeitgebern und über 20.000 Recruiter·innen.

  • 21 Mio. Mitglieder

    Knüpf neue Kontakte und erhalte Impulse für ein besseres Job-Leben.

  • Kostenlos profitieren

    Schon als Basis-Mitglied kannst Du Deine Job-Suche deutlich optimieren.

21 Mio. XING Mitglieder, von A bis Z