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Filippo Solimando

Angestellt, Senior Consultant, blue infinity
Geneve, Schweiz

Werdegang

Berufserfahrung von Filippo Solimando

  • Bis heute 9 Jahre und 7 Monate, seit Nov. 2015

    Senior Consultant

    blue infinity

    Involved in analysis, development and DevOps of various projects for NGO and international companies. Responsible for back-end development, transferring of enterprise solutions on cloud, ensure code quality, facilitate continuous deployment and service maintenance, Track&Trace. Languages: C#, Javascript Technologies: ASP.NET WebAPI, WCF, NodeJS, Amazon AWS SDK Roles: - Backend development - Project test and continuous integration - Reports and background workers - Code review - DevOps

  • 3 Jahre und 11 Monate, Okt. 2011 - Aug. 2015

    Senior Software Engineer

    Boole Server

    Responsible for the full-stack application building, back-end and critical process programming, front-end consulting, test coordination and release deployment. Languages: C#, C++, Javascript, Java Technologies: ASP.NET, WCF, NodeJS, Ajax & JQuery, Android Cordova, WinForm, iOS

  • 3 Jahre und 9 Monate, Jan. 2008 - Sep. 2011

    Senior Software Engineer

    Fluxer ME (ltd)

    Member in architect and development team of Boole Server system, on-premises secure document and data storage. Responsible for the services development, wep application business logic programming, Win32 and C# WinForm client development. Languages: C#, C++, Javascript Technologies: ASP.NET, Ajax & JQuery, Win32, WinForm, iOS

  • 3 Jahre und 4 Monate, Sep. 2004 - Dez. 2007

    Software Developer

    Valpas Communication Srl

    Member of a team of 5 members with main role in interactive CD-Rom software development. Also involved in secondary company's business represented by on demand web applications and third-party add-ins development. Languages: C++, C#, Javascript, HTML Technologies: ASP, ASP.NET, Win32, OpenGL graphics library

  • 8 Monate, Jan. 2004 - Aug. 2004

    Software Developer

    IN OUT SOURCING Srl

    Responsible in development of graphics modeler tool for a gas network simulator system for Eni SpA. Also involved in import and export tool development for company's existing network data. Languages: C++, C# Technologies: Win32, WinForm, OpenGL graphics library

  • 4 Jahre und 1 Monat, Dez. 1999 - Dez. 2003

    Software Developer

    Playstos Entertainment

    Videogame software house where I developed various system tiers of the videogame project Ruff Trigger. Languages: C++, Assembly x86, Assembly Emotion Engine and VPU (PlayStation2) Technologies: DirectX graphics library, OpenGL graphics library, XBox DevKit, Sony PS2 DevKit

Ausbildung von Filippo Solimando

  • 5 Jahre und 1 Monat, Sep. 2013 - Sep. 2018

    ENGINEERING OF COMPUTING SYSTEMS

    Politecnico di Milano, Milan (Italy)

Sprachen

  • Englisch

    Fließend

  • Italienisch

    Muttersprache

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