Florian Koch

Basic

Angestellt, Senior XR Software Developer, Spacific GmbH

Hamburg, Germany

About me

I am a solution-oriented Software Engineer, Digital Content Creator and Unity3D Generalist specialized in Spatial Computing - always excited about new project ideas, collaboration and inspiration.

Skills

AR
VR
XR
Panoramic and 360°
Digital Content Creation
Photogrammetrie
Augmented Reality
Virtual Reality
Extended Reality
Panorama und 360°
Virtuelle Realität
Unity3D Development
Unity3D
Unity 3D
Unity
Mobile Application Development
Game Development
Monetization
Serious Games
Machine learning
Computer Vision
Spatial Computing
Mixed Reality
Remote Rendering
Spatial Anchors
Web AR

Timeline

Professional experience for Florian Koch

  • Current 9 months, since Jan 2021

    Senior XR Software Developer

    Spacific GmbH

    As Senior XR Software Developer at Spacific, I am responsible for developing our digital solutions, especially Mixed Reality Applications for Hololens 2, iOS and Android, which enhance the work performance and productivity of our clients.

  • Current 7 years and 2 months, since Aug 2014

    XR Engineer, DIgital Content Creator, Consultant

    arvreal.de

    As a Freelance Creative Technologist and Consultant at arvreal, I love to lead innovation weeks and develop lighthouse projects to solve hard problems for my clients in the easiest, fastest and overall most efficient way. - Software Development focussed on XR - 3D Design, Photogrammetry & 360 Capturing - Consulting & Innovation Workshops

  • 10 months, Nov 2013 - Aug 2014

    Mobile Application Developer

    APPSfactory GmbH

    - Mobile Development with Unity3D for clients like Bastei Lübbe & Blue Ocean Entertainment - Implementation of multimedia assets in close cooperation with the design team - Issue tracking and documentation with Redmine, Version Control with Git

  • 6 months, Sep 2010 - Feb 2011

    Unity3D Developer

    Animation Arts Creative GmbH

    During my time as a trainee at Animation Arts I supported the team in exploring the opportunities of developing new games and porting the award-winning adventure series Geheimakte / Secret Files from PC to mobile devices with the Unity3D engine. For my following bachelor thesis I focused on performance analysis and developed my own Profiler plugin to optimize one of those ported game scenes in Unity3D.

Educational background for Florian Koch

  • 1 year and 5 months, Mar 2015 - Jul 2016

    Zeitabhängige Medien / Games

    Hochschule für Angewandte Wissenschaften Hamburg

    Game Development

  • 3 years and 10 months, Oct 2009 - Jul 2013

    Medientechnik

    HTWK Leipzig

Languages

  • German

    First language

  • English

    Fluent

  • French

    Basic

Wants

Austausch von Wissen
Austausch von Ideen
Austausch zu Themen
Vernetzung

Interests

Agmented Reality
Virtual Reality
Extended Reality
Panorama und 360°
Spatial Computing
Mixed Reality
AR
VR
MR
XR
Computer Vision

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