Nathan Ornick
Freiberuflich, Commercial Director, Reblika - The Character Company
Zurich, Switzerland
Timeline
Professional experience for Nathan Ornick
Current 3 years and 1 month, since Dec 2020
Program Manager - Mixed Reality Research Lab
iart ag
Creating spaces for astonishing encounters between people and technology.
Current 3 years and 2 months, since Nov 2020
Commercial Director
Reblika - The Character Company
Reblika blurs the lines between real and digital. We are an award-winning character company that creates state-of-the-art digital humans, 3D scans, and digital doubles for the fashion, gaming, music, XR and film industries. We also build creation tools, and explore NFTs, blockchain and the metaverse.
Current 5 years, since 2019
Board of Directors
International Game Developers Association
Current 7 years, since 2017
Managing Director
Boostplus GmbH
BOOST+ is "A Swiss army knife of creative production" - a hybrid production company which develops creative solutions in the sweet spot between technology, entertainment and advertising.
Current 7 years, since 2017
COO, Partner
VARSY'S Legends of Switzerland
VARSY’S is the first cultural project in Switzerland based on Swiss Legends. We rejuvenate ancient legends by finding the original sources, often hundreds of years old, and making them accessible for everyone through playful, shareable, Swiss Made items. Winner of the 2018 GOOD DESIGN® Award
2014 - 2017
Executive Manager
NDIGITEC
GCC-serving creative production studio for CGI, VR/AR, film, photo, digital and branding.
A high-end creative production studio / agency for 3D animation, film and motion graphics.
2012 - 2014
Head of Production
IF Games
Switzerland’s first brand gaming agency, whose flagship multi-platform adventure game Perils of Man, sponsored by Swiss Re, launched in 2014. Winner of "Game of the Year", "Best Game Design", "Excellence in Storytelling" and others.
2002 - 2012
Studio Manager, Producer
Motek Entertainment
One of Europe’s premiere motion capture and production studios, and a global innovator in the fields of motion capture, virtual production, and real-time character technologies.
Languages
English
First language
Dutch
Intermediate