
Francisco José Sánchez Vázquez
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Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Francisco José Sánchez Vázquez
- Bis heute 9 Jahre und 7 Monate, seit Jan. 2016
Build Engineer
Social Point
Responsible of the implementation of a scalable automated build solution for the supported platforms of the company working with varied technologies such as Jenkins, bash scripts, python, slaves, git, svn, platform's sdks, etc...
- 4 Jahre und 5 Monate, Aug. 2011 - Dez. 2015
Senior Software Engineer
Havok
Development Operations Team Mainly developing/maintaining the required infrastructure and build pipeline used to produce the Vision Engine end product including an automated test framework. On demand Contribution to the Military Simulation Framework with two Vision Engine components (buoyancy simulation model for ships and path following). Ported the existing old Tizen engine implementation to the most recent Tizen SDK v2.3 based on the Enlightenment libraries.
- 1 Jahr, Sep. 2010 - Aug. 2011
Build and Integration Engineer
Trinigy GmbH
Responsible of the Build & Release system and integration of 3rd Party libraries replying to the Lead.
Leading the programming team with one Senior and two Juniors programmers at charge replying directly to the Technical Director.
- 9 Monate, Sep. 2008 - Mai 2009
Senior Programmer
Kunst-Stoff
Developing some different parts of the game including 3D visual stuff, cameras, game logic, network game module, etc... using Ubi Soft Onyx engine for the Nintendo DS platform.
- 1 Jahr und 8 Monate, Jan. 2007 - Aug. 2008
Programador Nintendo DS
Zinkia Entertainment
Programming gameplay and some engine parts of the published game Hello Pocoyo! for the Nintendo DS platform. Implementation and design of the source code of new games and refactoring/porting of old ones for mobile phones.
- 1 Jahr und 6 Monate, Apr. 2005 - Sep. 2006
Programador J2ME
Gextech
Departamento: Tecnología. Desarrollo de Software, - Diseño e implementación del código fuente de nuevos juegos. - Diseño e implementación de herramientas para grafistas. - Diseño e implementación de herramientas en el proceso de construcción. - Refactoring de juegos antiguos. - Porting para más de 40 móviles de los juegos desarrollados. - Optimización y modificación de la API de desarrollo interna. - Modificación del proceso de construcción con ANT. - Modificación de aplicaciones bajo servidor TOMCAT
- 2004 - 2005
Programador SAP
Coritel
- Maintenance of developed database programs. - Programming on SAP R/3 BW system.
- 2004 - 2004
Técnico Hardware/Software
Oficopyer, S.L.
- Maintenance of clients hardware and software networking systems. - Design of the best hardware and software solution for the clients.
Ausbildung von Francisco José Sánchez Vázquez
- 2002 - 2004
I.E.S. Pablo Ruiz Picasso
C Programming under Windows and Linux Process communications and algorithms Oracle 8i databases - SQL Windows/Linux system administration Configured a Terminal Server network from scratch under Linux.
Sprachen
Spanisch
Muttersprache
Englisch
Fließend
Deutsch
Gut
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