
Frank Fenstermacher
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Frank Fenstermacher
- Bis heute 10 Monate, seit 2025
Game Designer
Nexus of Aether
Nexus of Aether is a revolutionary blockchain gaming platform that operates as a comprehensive Play-to-Earn (P2E) ecosystem, combining strategic gameplay with decentralized finance through its interconnected sci-fi fantasy universe. The company develops and maintains an open-world gaming environment where players can explore, construct NFT-based outposts, harvest resources through Aether Nodes, and engage in strategic alliance warfare, all while earning real value through the native AetherPulse (AEP) token.
- 2023 - 2025
Senior Systems Designer
SilverLynx Games
Mid-sized studio developing cross-platform strategy/sim games with long-tail seasonal content.
- 2021 - 2023
Game Economy Designer
FjordWorks Interactive
Economy Design · Data-informed Balancing Company Overview: German developer operating live service mobile strategy games.
- 2020 - 2022
Level Designer
Dawnrise Studios
Level Design · World Building · Gameplay Scripting Company Overview: PC/console studio focused on exploration and tactical gameplay.
Ausbildung von Frank Fenstermacher
- 2015 - 2017
M.Sc. in Media Informatics
Ludwig-Maximilians-Universität München (LMU)
UX for games, data-driven design, interaction design
- 2011 - 2015
B.A. in Digital Games
Cologne Game Lab (TH Köln)
Game design, level design, prototyping
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