
Goran Kljajevic
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Goran Kljajevic
- Bis heute 12 Jahre und 7 Monate, seit 2013
3D Artist Generalist
www.3dhammer.de
3D Animation, Product visualization, 3D VFX
- 2 Jahre und 5 Monate, Okt. 2021 - Feb. 2024
Senior 3D Generalist
PACK' N design
- 10 Monate, Jan. 2021 - Okt. 2021
Senior 3D Generalist
Vista Media & Design GmbH
- 1 Jahr und 10 Monate, Juli 2014 - Apr. 2016
3D Artist
Booming games
Developing full slot game life-cycle, creating models and animation from concept through to completion. Creating the ideas for all game design and logos for the site. Communicate with art director in order to maximize productivity and increase quality of games.
- 2 Jahre und 1 Monat, Juli 2012 - Juli 2014
3D Artist
Freelance
- "Vek odvaznih" movie, RTS: Modeling, texturing and animation. - "Milunka Savic - heroina velikog rata" movie, RTS: Modeling and rendering in Maya. - " Cree Introduces - The Biggest Thing Since the Light Bulb " advertisement, Cree: Full interior and light bulb model modeling and animation. Interior render. Technologies used: Maya and After Effects. - Develop Ford Focus model for online drive testing. UV mapping and car interior texturing. Environment concept and modeling in Maya and 3D Studio Max.
- 1 Jahr und 3 Monate, Dez. 2012 - Feb. 2014
Assistant professor
School of Electrical and Computer Engineering of Applied Studies, Belgrade
Instructed students of all skill levels in the use of Maya and After Effect and directed them in the production of individual creative projects using the software. Supervision student projects and evaluating their progress. Writing workbooks and manuals for software usability.
- 4 Monate, Dez. 2012 - März 2013
Assistant professor of Maya modeling and rendering
Chiron School of Creative Technologies
Responsible for introduction students in the use of Maya modeling, rendering and texturing. Evaluating student progress and manage projects.
Ausbildung von Goran Kljajevic
- Bis heute 4 Jahre und 9 Monate, seit Nov. 2020
App Development
Wilhelm Büchner Hochschule
- 2011 - 2012
Visual arts
Chiron School of Creative technologies
Specialized: Game ready models (organic/hard-surface, low/high poly). Texturing (hand painting, procedural texturing, photo manipulation).
- 4 Jahre und 1 Monat, Sep. 1999 - Sep. 2003
Technical drawing
Mechanical high school for computer drawing
Sprachen
Englisch
Gut
Deutsch
Gut
Serbien
-
XING – Das Jobs-Netzwerk
Über eine Million Jobs
Entdecke mit XING genau den Job, der wirklich zu Dir passt.
Persönliche Job-Angebote
Lass Dich finden von Arbeitgebern und über 20.000 Recruiter·innen.
22 Mio. Mitglieder
Knüpf neue Kontakte und erhalte Impulse für ein besseres Job-Leben.
Kostenlos profitieren
Schon als Basis-Mitglied kannst Du Deine Job-Suche deutlich optimieren.