Goran Kljajevic
Bis 2020, 3D Animator, SERU Film Produktion GmbH
Plochingen, Deutschland
Werdegang
Berufserfahrung von Goran Kljajevic
2 Jahre und 5 Monate, Okt. 2021 - Feb. 2024
Senior 3D Generalist
PACK' N design
10 Monate, Jan. 2021 - Okt. 2021
Senior 3D Generalist
Vista Media & Design GmbH
4 Jahre und 4 Monate, Apr. 2016 - Juli 2020
3D Animator
SERU Film Produktion GmbH
1 Jahr und 10 Monate, Juli 2014 - Apr. 2016
3D Artist
Booming games
Developing full slot game life-cycle, creating models and animation from concept through to completion. Creating the ideas for all game design and logos for the site. Communicate with art director in order to maximize productivity and increase quality of games.
2 Jahre und 1 Monat, Juli 2012 - Juli 2014
3D Artist
Freelance
- "Vek odvaznih" movie, RTS: Modeling, texturing and animation. - "Milunka Savic - heroina velikog rata" movie, RTS: Modeling and rendering in Maya. - " Cree Introduces - The Biggest Thing Since the Light Bulb " advertisement, Cree: Full interior and light bulb model modeling and animation. Interior render. Technologies used: Maya and After Effects. - Develop Ford Focus model for online drive testing. UV mapping and car interior texturing. Environment concept and modeling in Maya and 3D Studio Max.
1 Jahr und 3 Monate, Dez. 2012 - Feb. 2014
Assistant professor
School of Electrical and Computer Engineering of Applied Studies, Belgrade
Instructed students of all skill levels in the use of Maya and After Effect and directed them in the production of individual creative projects using the software. Supervision student projects and evaluating their progress. Writing workbooks and manuals for software usability.
4 Monate, Dez. 2012 - März 2013
Assistant professor of Maya modeling and rendering
Chiron School of Creative Technologies
Responsible for introduction students in the use of Maya modeling, rendering and texturing. Evaluating student progress and manage projects.
Ausbildung von Goran Kljajevic
Bis heute 3 Jahre und 9 Monate, seit Nov. 2020
App Development
Wilhelm Büchner Hochschule
2011 - 2012
Visual arts
Chiron School of Creative technologies
Specialized: Game ready models (organic/hard-surface, low/high poly). Texturing (hand painting, procedural texturing, photo manipulation).
4 Jahre und 1 Monat, Sep. 1999 - Sep. 2003
Technical drawing
Mechanical high school for computer drawing
Sprachen
Englisch
Gut
Deutsch
Gut
Serbien
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