
Goran Kljajevic
Skills
Timeline
Professional experience for Goran Kljajevic
- Current 13 years, since 2013
3D Artist Generalist
www.3dhammer.de
3D Animation, Product visualization, 3D VFX
- 2 years and 5 months, Oct 2021 - Feb 2024
Senior 3D Generalist
PACK' N design
- 10 months, Jan 2021 - Oct 2021
Senior 3D Generalist
Vista Media & Design GmbH
- 1 year and 10 months, Jul 2014 - Apr 2016
3D Artist
Booming games
Developing full slot game life-cycle, creating models and animation from concept through to completion. Creating the ideas for all game design and logos for the site. Communicate with art director in order to maximize productivity and increase quality of games.
- 2 years and 1 month, Jul 2012 - Jul 2014
3D Artist
Freelance
- "Vek odvaznih" movie, RTS: Modeling, texturing and animation. - "Milunka Savic - heroina velikog rata" movie, RTS: Modeling and rendering in Maya. - " Cree Introduces - The Biggest Thing Since the Light Bulb " advertisement, Cree: Full interior and light bulb model modeling and animation. Interior render. Technologies used: Maya and After Effects. - Develop Ford Focus model for online drive testing. UV mapping and car interior texturing. Environment concept and modeling in Maya and 3D Studio Max.
- 1 year and 3 months, Dec 2012 - Feb 2014
Assistant professor
School of Electrical and Computer Engineering of Applied Studies, Belgrade
Instructed students of all skill levels in the use of Maya and After Effect and directed them in the production of individual creative projects using the software. Supervision student projects and evaluating their progress. Writing workbooks and manuals for software usability.
- 4 months, Dec 2012 - Mar 2013
Assistant professor of Maya modeling and rendering
Chiron School of Creative Technologies
Responsible for introduction students in the use of Maya modeling, rendering and texturing. Evaluating student progress and manage projects.
Educational background for Goran Kljajevic
- Current 5 years and 2 months, since Nov 2020
App Development
Wilhelm Büchner Hochschule
- 2011 - 2012
Visual arts
Chiron School of Creative technologies
Specialized: Game ready models (organic/hard-surface, low/high poly). Texturing (hand painting, procedural texturing, photo manipulation).
- 4 years and 1 month, Sep 1999 - Sep 2003
Technical drawing
Mechanical high school for computer drawing
Languages
English
Intermediate
German
Intermediate
Serbien
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