Habil Emmanuail

Angestellt, Principal Product Designer, Cheetay
Lahore, Pakistan

Skills

UI Design
User Experience
User Experience Design
User Interface
SolidWorks
User Research
Figma
Interaction Design
Prototyping
Wireframe
Sketch
Design

Timeline

Professional experience for Habil Emmanuail

  • Current 4 years and 6 months, since Feb 2022

    Principal Product Designer

    Cheetay

    Develop, iterate, and maintain product design process(internal to design org as well as across product engineering team) Launch Experiences By Defining User Problems, deciding on flows, prototyping, testing, visual design, and post-release measurement Lead other designer's daily/weekly process and provide mentorship level up their output Managing and improving the design system of the mobile application Be the single-threaded owner of the language used to communicate services to customers.

  • 1 year, Mar 2022 - Feb 2023

    User Experience Architect

    The MoonGroup

    Understanding how the end user will interact with the platform Doing Market Research and Competitor Analysis Developing the structure and flow to make that possible Using solid grasp of user research, information architecture, interaction design, and content strategy to clearly communicate to teams Developing wireframes, prototypes and perform user research and testing Fixing usability and accessibility problems Doing research and creating user personasUnderstanding how the end user will interact with

  • 1 year and 3 months, Jan 2021 - Mar 2022

    Senior User Experience Analyst

    CureMD

    Providing UX consultancy company-wide • Conducting UX training • Conducting Design Thinking workshops • Providing guidance to junior designers • Troubleshooting UX problems • Participating in client usability studies and testing • Presented and communicated new UI/UX concepts to stakeholders and leaders • Working within an agile software development process, instructing scrum teams how to work more efficiently in conjunction with the UI/UX process

  • 2 years and 6 months, Aug 2018 - Jan 2021

    UX Designer

    Smash Cloud

    Designing user flows, journey maps, mind maps. Researching on Design trends & potential users Creating Persons, Information Architecture Designing Wireframes and interactive prototypes Collaborating with the development team, senior UX designers, and marketing team. Ensuring Design principles of google material design & principles defined by Nelson Norman

  • 6 months, Mar 2018 - Aug 2018

    UX/UI Designer

    TkXel

    Designing user flows of mobile applications Researching on Design trends & potential users Creating Persons, Information Architecture Designing Wireframes and interactive prototypes Collaborating with the development team, senior UX designers, and marketing team. Ensuring Design principles of google material design & principles defined by Nelson Norman

  • 1 year and 6 months, Oct 2016 - Mar 2018

    UI/UX Designer

    Technology Wisdom

    Utilizing a systematic UI/UX Design process that ensures a high-level of success for each project delivered Working with and communicating with Product Owners daily, gathering clear business requirements and delivering designs on time Producing wireframes, interactive prototypes and hi-fidelity visual designs Researching and analyzing competitive landscape within our market Participating in client usability studies and testing Conducting stakeholder reviews and presentations

  • 1 year and 8 months, Jan 2015 - Aug 2016

    Apprenticeship Graduate

    Forman Christian College (A Chartered University)

Languages

  • Englsih

    C1 (Fluent)

  • Urdu

    C1 (Fluent)

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