Jeremie Passerin

Angestellt, Rigging Supervisor, Studio Nest
Barcelona, Spanien

Werdegang

Berufserfahrung von Jeremie Passerin

  • Bis heute 15 Jahre und 7 Monate, seit 2010

    Rigging Supervisor

    Studio Nest

    Location : Barcelona, Spain

  • 3 Monate, Jan. 2010 - März 2010

    Animation TD

    Animal Logic

    Location : Sydney, Australia Production : Legend of the Guardians (feature film) Animation support, tool development.

  • 11 Monate, Feb. 2009 - Dez. 2009

    Character TD

    Animal Logic

    Location : Sydney, Australia Project : Legend of the Guardians (Feature Film) In charge of Character Rigging, Skinning and Shapes on the feature film. A little bit of tool development in Python.

  • 1 Monat, Jan. 2009 - Jan. 2009

    3D Generalist

    Circus

    Location : Paris, France Project : MT Dents (TVC) In this small company I had to be very generalist. We were only 3 people working on the commercial. I did 2D design for a robot, Modeling, Animation and Rigging Test.

  • 5 Monate, Sep. 2008 - Jan. 2009

    Animation TD

    Pumpkin 3D

    Location : Paris, France Project : A Monster In Paris (Feature Film) I changed position during the production of A Monster In Paris to help the team of 25 animators. My task was to create tools to simplify theirs daily tasks and help them using this tools. I was also doing the connection with the rigging department, testing and evaluating the new rigs provided by the department.

  • 1 Monat, Dez. 2008 - Dez. 2008

    Character TD

    La Station Animation

    Location : Paris, France Project : Canal+ La Matinale (TV Show) During that short project I did the rig of 7 characters and part of the texturing for the face. I had to create a system of animatable texture for the facial.

  • 9 Monate, Dez. 2007 - Aug. 2008

    Software Developer

    Pumpkin 3D

    Location : Paris, France Projects : A Monster In Paris (Feature Film) FrenchRoast (Short) (Siggraph 2009 Best in Show Award) MootMoot Season2 (TV Serie) I was in charge of most of the tools concerning Animation and Rigging. Including the enhancement and debugging of the existing rigging system, an animation controls (Dynamic synoptic view with animation libraries), and also pipeline tools to merge or rebuilt characters.

  • 2 Jahre und 1 Monat, Nov. 2005 - Nov. 2007

    Rigging Supervisor

    Def2Shoot

    Location Paris, France Feature Films : - Yona Yona Penguin - Rigging Supervisor, Animation Pipeline Engineer - Fear Of The Dark - Character Rigger, Rendering, Compositing - Light Field(Pilots) - Character Rigger Short : - Imago - Animator, Fx Commercial : - Frucor V Brand - Character Rigger TV Serie : - Gullia - CG Supervisor - Miss BG Season 2 - Animator - The Monster (P

  • 1 Jahr und 2 Monate, Aug. 2004 - Sep. 2005

    Modeler / Animator

    Def2Shoot

    Location : Paris, France Project : MissBG (TV Serie) For my first professional experience, I had to be generalist. I mainly did Modeling and Animation but I also had the chance to help building the pipeline (The company had never did a TV Serie before and never used XSI)

Sprachen

  • Französisch

    Muttersprache

  • Englisch

    Fließend

  • Spanisch

    Grundlagen

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