
Luca Canu
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Luca Canu
- Bis heute 1 Jahr und 1 Monat, seit Feb. 2025
Product Designer
BeautyRoom.ai
• Led end-to-end design for a B2B platform, simplifying complex workflows for professionals while ensuring a seamless booking experience for end-clients • Defined and maintained a cohesive visual language and design system to support scalability and consistency across multiple interfaces • Collaborated in an AI-native environment (using tools like Lovable/Figma Make/Cursor) to accelerate development cycles, ensuring design intent was maintained during rapid automated builds
- Bis heute 3 Jahre und 5 Monate, seit Okt. 2022
Product & Visual Designer
Althera Laboratories
• Redesigned the corporate web presence to support commercial strategy, translating complex pharma-tech requirements into a scalable, accessible interface system • Structured dense scientific data into clear, scannable formats (Pipeline Lists & Product Sheets), optimizing information architecture for commercial stakeholders • Unified brand consistency across digital and physical channels, supporting the sales team with professional communication tools
- Bis heute 3 Jahre und 10 Monate, seit Mai 2022
Product Designer
Freelance
• ZHAW (Zurich University): Designed the visual interface concept for an AI-driven query engine ("Natural Language to Databases"), translating complex backend logic into an accessible visual system for web demos and technical conferences (SwissText) • Partnered with B2B founders to define product presentation logic, ensuring alignment between business goals and user interface strategy • Developed workshop materials and documentation that improved client communication and stakeholder alignment
- 3 Jahre, Aug. 2020 - Juli 2023
Product Designer
FC4Fans
• Led the visual and interaction design across product, development, and marketing to streamline content management and user interaction flows within a small cross-functional team • Created interactive prototypes to test navigation and content engagement before development • Established design standards and documentation to improve collaboration with developers
- 1 Jahr und 10 Monate, Okt. 2019 - Juli 2021
Language Specialist
Blizzard Entertainment
Responsible for the linguistic quality of Italian assets: • Reviewed in-game and non-game assets to ensure high-quality standards • Primary contact for the Italian vendor, provided linguistic feedback and recommendations, and evaluated performances • Collaborated with Global Localization teams • Worked on localization process improvement initiatives • Created and maintained style guides • Proof-listened localized VO assets • Managed scripts, localized VO and source VO during all stages of production
- 3 Jahre und 11 Monate, Nov. 2015 - Sep. 2019
Localization Editor
Blizzard Entertainment
Responsible for proofreading, editing and providing feedback on Italian assets. • Created, updated, and maintained localization style guides and glossaries • Reviewed localized material and provided detailed feedback • Provided linguistic expertise, assured the quality of the localized content • Worked closely with localization staff, related internal teams, and vendors • Maintained the consistency and quality of localized assets across the entire projects
- 4 Jahre, Nov. 2011 - Okt. 2015
Senior Italian Language Specialist
Keywords International
Language Lead for the Italian projects of in-game/apps contents and any other translation, review, proof-reading, linguistic bug fixing necessary for the final delivery. Project coordination support for the Project Managers: planning, file preparation and statistics, assignment to both in-house and freelance translators of files, reference material and tools, support, queries to the client, weekly meetings to discuss about the projects (progress, potential issues, etc.).
- 1 Jahr und 2 Monate, Sep. 2010 - Okt. 2011
Italian Freelance Translator
Jinglebell Communication
Translation of videogames from English into Italian.
- 2 Jahre und 6 Monate, Mai 2009 - Okt. 2011
Italian Freelance Translator
Synthesis International
Translated content for video games (in-game text, dialogue, user manuals, etc.) from English to Italian for various clients and different platforms.
- 2011 - 2011
Graphic Designer
Dublin Flea Market
Poster for the Dublin Flea Market
- 3 Monate, Okt. 2010 - Dez. 2010
Translator
Multiplayer.it Edizioni
Italian translator of the Keith R.A. DeCandido's novel "Command and Conquer: Tiberium Wars"
- 10 Monate, Okt. 2009 - Juli 2010
Italian Translator
LeggerEditore
Italian translator of the Kresley Cole’s novels “A hunger like no other” and “No rest for the wicked”.
- 2 Jahre, Apr. 2008 - März 2010
Italian Translator
Fanucci Editore
Translator of the following novels: Alexey Pehov’s “Shadow Prowler”, Henry Chang’s “Chinatown Beat”, Margaret Mahy’s “The Magician of Hoad”, Joe Donnelly’s “Jack Flint and the Spellbinder’s Curse”, Daniel Judson’s “The Darkest Place”.
- 4 Monate, Feb. 2009 - Mai 2009
Italian Translator
Adriano Salani Editore
Italian translator of the Royce Buckingham’s novel “Demonkeeper” for Salani Editore.
- 1 Monat, Dez. 2006 - Dez. 2006
Italian Translator and Interpreter
Teseco
Italian translator for Teseco during the workshop "Urban tool" and Dmitry Vilensky’s interpreter.
- 6 Monate, Okt. 2002 - März 2003
Trainee
Touristic Consortium of the Pisan Area
Booking, reception, organization of tourism events, customer care.
Ausbildung von Luca Canu
- 3 Jahre und 3 Monate, Okt. 2004 - Dez. 2007
University of Pisa
University of Pisa
- 4 Jahre und 1 Monat, Okt. 2000 - Okt. 2004
Foreign Languages and Literatures
University of Pisa
Sprachen
Italienisch
Muttersprache
Englisch
Fließend
Französisch
Fließend
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