Michael Pfeuti

Basic

Angestellt, Actuary, IRV

Bern, Switzerland

Skills

Java
Phython
C/C++
OpenGL
GLUT
GLSL
CUDA
OpenCL
CMake
Lua
Parallel Computing
wxWidgets
QT
GTK
Linux
Mathematics
Statistics
Bayesian Statistics
Categorical Data Analysis
Numerical Methods
Softwareentwicklung
Versicherungsmathematik
Informatik
Informationstechnologie

Timeline

Professional experience for Michael Pfeuti

  • Current 7 years and 1 month, since May 2015

    Actuary

    IRV

  • 2 years and 2 months, Mar 2012 - Apr 2014

    Software Engineer

    3D Impact Media

  • 1 year, Mar 2011 - Feb 2012

    Junior Software Engineer

    Cyfex AG

  • 1 year and 1 month, Jan 2010 - Jan 2011

    Research Assistant

    University of Bern

    CCD Video Grabbing, Computer Vision, 3D Reconstruction, Image Mosaicing/Stitching

  • 3 years and 3 months, Oct 2006 - Dec 2009

    Teaching Assistant

    University of Berne

    Assistant in Programming 1 (Java Basics), Programming 2 (Introduction to OO), Practical Software Engineering, Pattern Recognition

  • 7 months, Oct 2007 - Apr 2008

    Teacher

    IBZ

    Teacher of Mathematics

Educational background for Michael Pfeuti

  • 3 years and 3 months, Oct 2015 - Dec 2018

    Actuarial Sciences

    University of Bern

  • 2 years and 1 month, Feb 2013 - Feb 2015

    Mathematics

    University of Bern

    Twist Triviality of Canonical Seifert Surfaces

  • 2 years and 11 months, Feb 2007 - Dec 2009

    Computer Science

    University of Bern

    Real-time Rendering of Refractive Objects in Participating Media

  • 5 years and 3 months, Oct 2003 - Dec 2008

    Mathematics

    University of Bern

    The Logic of Justified Belief

  • 3 years and 5 months, Oct 2003 - Feb 2007

    Computer Science

    University of Bern

    Stochastic Ray Tracing

Languages

  • English

    Fluent

  • German

    First language

  • French

    Intermediate

  • translation missing: en.PREFSHTML_LANG_OPT_custom

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Wants

Making Contacts

Interests

Mathematics
Analysis
Logic
Computer Graphics
Computer Vision
GPGPU
Real-Time and Offline Rendering
Photography
Movies
Guitar
Diving
Geometry
Numerical Methods
Statistics
Astronomy

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