Oleksandr Pronin

is not interested in offers. ❌

Angestellt, C++ Gameplay Programmer, Playrix
Abschluss: bachelor, master, Kharkiv National University of Radioelectronics
Kharkiv, Ukraine

Fähigkeiten und Kenntnisse

C++
Python
Linux
Boost
PostgreSQL
Ceph

Werdegang

Berufserfahrung von Oleksandr Pronin

  • Bis heute 4 Jahre und 4 Monate, seit Apr. 2021

    C++ Gameplay Programmer

    Playrix

    Developed game balance import system, which resulted in fully automated game design updates. Designed and implemented user's save migration subsystem for simple applying game version updates.

  • 3 Jahre, Apr. 2018 - März 2021

    C++ Gameplay Programmer

    G5 Games

    Increased overall application performance about 3-5% using proper data structures and optimizing bottlenecks. Developed time-limited game events system, which resulted in higher money conversion. Implemented game protection from time-cheating threats based on system's steady clock. Refactored critical parts of supported game projects with legacy code, resulted in easier further maintenance.

  • 1 Jahr und 5 Monate, Sep. 2015 - Jan. 2017

    Python / C++ Software Engineer

    Freelance

    Developed client / server network application with p2p communications for embedded devices connected via mobile broadband (with ability to transfer large file using torrent-like approach). Developed SIP audio intercepting application for high load of simultaneous calls (libpcap, Boost.Interprocess). Designed and implemented database and API for Uber-like application (Django, Redis, PostgreSQL).

  • 1 Jahr und 6 Monate, März 2014 - Aug. 2015

    Python / C++ Software Engineer

    Uastreaming

    Designed and developed custom Wifi captive portal (server and embedded clients as gateways), which provided seamless client network roaming using MAC authorization (Linux, OpenWRT). Implemented C++ monitoring solution for video streaming nodes, which resulted in reduced outages by 30%.

  • 7 Monate, Aug. 2013 - Feb. 2014

    C++ Software Engineer

    Alfapay Terminals

    Implemented software for cryptographic hardware tokens and client / server communication layer according to Ukraine national standards on information security, which allowed the project to process sensitive personal data.

  • 4 Jahre und 6 Monate, Feb. 2009 - Juli 2013

    Linux System Administrator

    Freelance

Ausbildung von Oleksandr Pronin

  • 4 Jahre und 10 Monate, Sep. 2006 - Juni 2011

    Information Security

    Kharkiv National University of Radioelectronics

    Network security, software engineering

Sprachen

  • Englisch

    Fließend

  • Russisch

    Muttersprache

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